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1.3 KiB
1.3 KiB
Wownero Roguelike - Complete
Status: ✅ PRODUCTION READY
Fixed Issues
- Undefined character error - Replaced emoji characters with ASCII equivalents
- ROT.js tileMap errors - Added character validation and filtering
- Game restart loops - Fixed character rendering pipeline
- Transparent tile rendering - Implemented proper tile stack system
Architecture
js/
├── displayManager.js # ROT.js display management
├── screenManager.js # UI screens and block timing
├── renderEngine.js # Game rendering with tile stacks
├── gameState.js # Game state management
├── game.js # Main controller
├── inputHandler.js # Input handling
├── socketHandlers.js # Socket communication
├── ui.js # UI utilities
└── options.js # Configuration
Features
- Block-based timing: 30-second intervals with 5-second entry windows
- Debug mode: Press 'D' on localhost to skip timing
- Tile rendering: Clean tile-based graphics with transparent colors
- Error handling: Robust validation and fallback rendering
Usage
- Production: Wait for block, type "ENTER" to play
- Development: Open localhost, press 'D' to start immediately
- Controls: Arrow keys to move
Game is fully functional and production-ready.