Previously always called getNostrPublicKey() then signNostrEvent() = two approvals every login. Now signNostrEvent() runs first; only if the wallet reports the origin lacks the Nostr scope (NOT_AUTHORIZED, thrown without a popup) do we call getNostrPublicKey() to grant it and retry. First-time still does the one-time scope grant; returning users get a single approval. (The double PASSWORD is the wallet's autoLockMinutes=0 default and is user-configurable, not dapp-controllable.)
The Smirk dapp API requires the origin to hold the Nostr scope before signNostrEvent(); without it the wallet throws 'Origin lacks the Nostr scope — call getNostrPublicKey() first'. getNostrPublicKey() establishes that grant (prompts once), so call it first in the NIP-98 path.
Only an explicit user-cancel skips the fallback now — a LOCKED signNostrEvent again tries connect(), which opens the unlock popup on capable builds. My earlier refinement had removed this path.
A Smirk wallet that already owns another account no longer fails with 'already linked to another account'. Ownership is cryptographically proven, so it's a login: the server re-points that account to the current socket and returns its session token; the client persists it and reloads to re-establish as that account. Fixes a returning user being unable to sign in from a fresh browser session.
NOTE: touches the identity/session path — verify live (sign in with a wallet already linked to another account -> lands on that account with its address/credits).
Play area: add a 6px right gutter on .container (border-box) so the outward yellow focus outline isn't clipped by overflow:hidden at the viewport edge — the inset-outline attempt got clipped in Chromium. Revert to an outward outline (ui.js).
Smirk: on the NIP-98 path, only fall back to the legacy connect() when the wallet genuinely lacks signNostrEvent — a LOCKED or user-cancelled signNostrEvent now surfaces instead of triggering a second unlock prompt. (The unlock-popup-on-locked behavior itself is a wallet-build capability, added to smirk-monorepo 2026-07-09; builds before that throw LOCKED and get the friendly retry hint.)
Tavern: revert the per-cell 'varied floor/wall' tiles to coherent single tiles — mixing wood/stone/plank per cell read as visual noise (assetPacks.js).
Play area: draw the keyboard-focus outline inset (outline-offset -2px) so the yellow border shows on the right edge, which the container's overflow:hidden was clipping (ui.js).
Smirk: a locked wallet now shows a friendly 'unlock in the extension, then Retry' hint instead of a red error, and the LOCKED error code is preserved through connect()/signMessage(). Current Smirk builds auto-open the unlock popup on connect(); older builds throw LOCKED, which the Retry button re-invokes (smirkAuth.js).
Adds schnorr (BIP-340) NIP-98 verification (kind 27235) as the preferred Smirk login, with the legacy Ed25519 wallet-message path kept as a feature-detected fallback for wallets without signNostrEvent. New src/utils/nip98.js verifies securely: rebuilds a clean event, independently recomputes getEventHash and compares to event.id (defeats nostr-tools' verify-memo footgun), then schnorr-verifies; enforces kind, created_at freshness, and exactly-one u/method/challenge tags bound to the server nonce.
auth.js: /verify branches on body.event (NIP-98) vs {publicKey,signature,challenge} (legacy). Challenge consume is now atomic single-use (UPDATE ... WHERE used=FALSE AND expires_at>NOW() RETURNING) before verification. Removed the deprecated SHA256(challenge) pre-hash fallback (past its removal date). /status is now session-gated (X-Session-Token vs users.anon_token; 401/403 on mismatch) — closes the unauthenticated per-socketId disclosure. Client smirkAuth.js: feature-detects signNostrEvent, signs the NIP-98 event, falls back to legacy; checkStatus() now sends the session token.
Adds nostr-tools ^2.23.9 (works under CJS in prod; test loader falls back to its self-contained bundle under Jest). New adversarial suite test/smirkNip98_ultra.test.js (13 tests: tamper/expiry/wrong-tag/bad-sig/memo-bypass/replay). Suite 47/330 green.
- Remove the duplicate _gameMode declaration in the client SocketHandlers
object literal — it was declared twice, so the later `null` silently
shadowed the earlier `'free'`. Now declared once with the effective value.
- Remove the dead SocketHandlers._appendMessage calls in smirkAuth.js; that
method never existed, so the guard always fell through to the working
.text() append. Keep the safe append.
- Gate broadcastManager's high-volume per-event logs (user count, chat message
incl. message/socketId PII, game update, game start) behind debug mode;
previously they logged on every event regardless of NODE_ENV.
Full suite: 21 suites / 155 tests.