Files
wownerogue/html
jwinterm d30e62f02f fix(render): dungeon torches mount on walls with a fixture sprite
Torches replace WALL cells adjacent to floor (dungeon.js), but the Tiled renderer based the
torch on a floor tile and drew only a procedural flame — so they read as flames floating on
the floor. Base the dungeon torch on `wall` and draw the pack torch sprite over it, then RK.fx
animates the flame/glow on top: a proper wall-mounted sconce. Fire fixtures now composite
base + sprite + flame (hazards keep base + pulse, no sprite).
2026-07-12 20:18:15 -04:00
..
2025-09-27 08:45:22 -04:00