Bumping version in pubspec_description.yaml has had zero effect on
the iOS CFBundleVersion: app_env.sh hardcoded CAKEWALLET_BUILD_NUMBER=1,
app_config.sh substituted that literal into Info.plist's
\$(CURRENT_PROJECT_VERSION) placeholder via PlistBuddy before flutter
even saw it, and every TestFlight upload shipped as build 1 regardless
of what we bumped in pubspec. Apple rejected the +4 and +5 IPAs as
duplicates of the +3 that got through as build 1.
Make pubspec_description.yaml the single source of truth by parsing
its `version: X.Y.Z+N` line in app_env.sh.
Hash Bags' crypto is either OS-provided (TLS / CryptoKit / CommonCrypto)
or standard published algorithms shipped as MIT-licensed open source
(secp256k1, ed25519, SHA-2/3, AES, Argon2, ChaCha20). All of that
qualifies as "exempt" under BIS export controls (§740.17(b)(3)).
Declaring the answer in Info.plist skips the per-build App Store Connect
encryption questionnaire and removes the annual BIS self-classification
filing requirement.
Bump 1.0.0+4 -> 1.0.0+5 in case +4 already claimed an Apple build slot.
The iOS build was still pulling Cake Wallet's purple/orange wallet
icon from assets/images/ios_icons/cakewallet_ios_icons/ — visible
in TestFlight as the wrong brand. Replace all 69 light/dark/tinted
slices with the Hash Bags green hash mark from hash.boats/icon-512.png,
flattened against #1a5c38 so the 1024 marketing icon is opaque (no
alpha, as App Store requires) and iOS applies its own corner mask.
Rename the directory cakewallet_ios_icons -> hashwallet_ios_icons so
the repo doesn't carry Cake-branded paths. The build-time flavor is
still named "cakewallet" internally (huge blast radius to rename),
so app_icon.sh just maps that flavor to the new directory name.
Bump build 1.0.0+3 -> 1.0.0+4 for re-upload.
LibTorch.xcframework ships with each slice's Info.plist claiming
MinimumOSVersion=12.0, but the Mach-O LC_BUILD_VERSION inside the
binaries actually requires 13.0 (device) and 14.0 (simulator). Apple's
validator catches the lie and rejects TestFlight uploads with ITMS-90208
("LibTorch.framework does not support the minimum OS Version specified
in the Info.plist") regardless of the app's deployment target.
Revert the previous 15.0 deployment-target bump (which was based on the
wrong hypothesis) back to 13.0 — that's actually what LibTorch supports.
Add a workflow step that plutil-rewrites both slice Info.plists to match
the value their binary actually requires. Bump build number 1.0.0+2 ->
1.0.0+3 for the re-upload.
First TestFlight upload was accepted and processed all the way through,
then Apple's binary validation kicked back ITMS-90208 Invalid Bundle:
The bundle Runner.app/Frameworks/LibTorch.framework does not support
the minimum OS Version specified in the Info.plist.
torch_dart-v1.0.17 ships a LibTorch.xcframework whose Info.plist
declares a higher MinimumOSVersion than our app's 13.0. Apple's
notarization-style check rejects an app that claims to run on iOS
versions where a bundled framework refuses to load.
Bump the four spots iOS deployment target lives:
- ios/Podfile (was 13.0)
- ios/Flutter/AppFrameworkInfo.plist MinimumOSVersion (was 12.0)
- ios/Runner.xcodeproj/project.pbxproj — 6 IPHONEOS_DEPLOYMENT_TARGET
entries (mixed 12.0 / 13.0)
all → 15.0. iPhone 6s (2015) and newer; very wide 2026 coverage.
Also bump build number 1.0.0+1 → 1.0.0+2 in pubspec_description.yaml.
Apple rejects re-uploads with the same build number (ITMS-90478), so
the next TestFlight upload after this fix needs a fresh +N.
Workflow diagnostic step that dumps LibTorch.xcframework's Info.plist
MinimumOSVersion now lives in the "Fetch prebuilt torch_dart" step. If
15.0 still isn't enough, the log tells us exactly what to bump to next.
altool bailed with "Failed to load AuthKey file. (-39) The file ...
does not contain a valid authentication key." — same shape as the
.p12 truncation we hit earlier. The .p8 stored secret is probably
truncated or has stray characters from the original web-UI paste.
Add fail-fast validation right after decoding the .p8 to disk:
prints the first + last lines (just the PEM markers, no key body)
and runs `openssl pkey -in file -noout` to actually parse it. If
either check fails the step bombs immediately with a clear "re-paste
via Gitea API" instruction, saving 30+ seconds before altool fails
the same way with a less useful error.
One of the Flutter plugins in our dep chain (sp_scanner / payjoin /
something in the cargokit family) compiles its rust component with
+nightly. The archive step ran for 27s then bombed with:
Error (Xcode): Missing manifest in toolchain 'nightly-aarch64-apple-darwin'
We were installing only stable + iOS targets. Add nightly toolchain
(minimal profile) + iOS targets for it alongside the stable ones.
~250 MB extra download once per runner workspace lifetime.
build-ios-sim.yml has the same stable-only setup but never tripped on
this — likely because the failing plugin's release-only build path
isn't exercised in the unsigned sim build. Leaving sim workflow
alone for now; copy the nightly steps over if it ever surfaces there.
Xcode build-setting precedence puts TARGET-LEVEL pbxproj settings
ABOVE the target's xcconfig. So the earlier append to Release.xcconfig
(CODE_SIGN_STYLE = Manual etc.) was being silently overridden by the
pbxproj's CODE_SIGN_STYLE = Automatic. The build did Automatic
signing anyway and bombed with:
Error (Xcode): No Accounts: Add a new account in Accounts settings.
Error (Xcode): No profiles for 'com.suchsoftware.hashwallet' were
found: Xcode couldn't find any iOS App Development provisioning
profiles matching 'com.suchsoftware.hashwallet'.
(Note "App Development" not "App Distribution" — confirming the
project was still asking for a dev profile via Automatic signing.)
sed-patch the Runner target's Release config block in
project.pbxproj directly, scoped by the stable Release config UUID
(97C147071CF9000F007C117D) so we don't touch Debug/Profile configs.
Sets:
CODE_SIGN_IDENTITY = "Apple Distribution"
CODE_SIGN_STYLE = Manual
DEVELOPMENT_TEAM = ${APPLE_TEAM_ID}
PROVISIONING_PROFILE_SPECIFIER = ${PROFILE_NAME}
Patch runs only at CI time; the committed pbxproj stays on Automatic
signing for local Xcode dev. The dumped block at the end of the
step confirms which lines actually changed, so the next failure
mode (if any) is debuggable.
The openssl pkcs12 round-trip step was speculative defense against
"modern macOS Keychain exports incompatible with security import" —
a problem we made up. What was actually happening:
1. The original failure ("SecKeychainItemImport: Unknown format")
was caused by a TRUNCATED base64 secret value. security wasn't
rejecting the format; it was rejecting bytes it couldn't parse
because the file was 29 bytes short.
2. The follow-on failure ("RC2-40-CBC unsupported") was the openssl
conversion step bombing because openssl 3.x has RC2-40-CBC
disabled by default. macOS Keychain Access actually exports
PKCS12 with RC2-40-CBC + PBE-SHA1 — exactly what `security
import` reads natively.
With the truncated-secret fixed (re-pasted via Gitea API), the .p12
on disk is now correct. Import it directly without round-tripping
through openssl. Less code, fewer failure modes, faster.
macOS Keychain Access on Sonoma+ exports .p12 with modern crypto
(AES-256-GCM + PBKDF2 + SHA-256). The `security import` binary on
some macOS releases — including ours apparently — rejects it with:
SecKeychainItemImport: Unknown format in import.
The openssl decode itself was fine (now using openssl base64 -d -A),
but security can't import the resulting PKCS12 envelope.
Pipe the .p12 through openssl: unpack with the user's password, then
re-export using legacy PBE-SHA1-3DES for both certs and keys, plus
SHA1 MAC. The resulting .p12 uses 90s-era crypto for the OUTER
envelope, which is what security import wants — the actual signing
keys + cert inside are unchanged. No security implication; the legacy
format encryption only matters for the few seconds the .p12 lives in
$RUNNER_TEMP before being imported and deleted.
Also added diagnostic output (file size, magic bytes, file(1)) so the
next failure mode (if any) is easier to characterize.
`base64 --decode` also failed on the Mac runner with the same
"(null): error decoding base64 input stream" — so either this macOS
version's BSD base64 doesn't honor --decode (only -D) or it chokes
on the input format. Either way, swap the three secret decodes to
`openssl base64 -d -A`:
- openssl ships with macOS by default; no extra install
- -d = decode (same on BSD and Linux, no platform skew)
- -A treats the input as one continuous line (matches our
`base64 -i x | tr -d '\n'` encoding flow)
If openssl base64 ever bites us we'll fall back to python3's
base64.b64decode, but openssl has been bulletproof for ~25 years.
macOS uses BSD base64 where -d historically means *debug*, not
*decode* like GNU base64. On the Mac runner that bit us — the
first base64 -d invocation ran in debug mode, consumed no stdin,
and produced an empty .p12 file, then the keychain import bombed
with the now-classic "(null): error decoding base64 input stream"
once a downstream tool tried to read the empty file.
Switch all three secret decodes (.p12 cert, .mobileprovision,
.p8 API key) to base64 --decode. Long form is identical between
GNU coreutils and BSD base64.
The Apple secrets themselves were fine — sanity-check step
confirmed all non-zero lengths (TEAM_ID/KEY_ID showed as ***0
in the log, which is the actual literal 10 with the 1 redacted
because some other secret value contains the substring "1").
First TestFlight trigger failed at the .p12 import step with
"base64: stdin: (null): error decoding base64 input stream" — meaning
$APPLE_DIST_CERT_P12_BASE64 was empty when reaching the keychain step.
Add a length-only debug step at the top of the Apple-signing section
that prints the length of every required Apple secret and bails
fast with a clear "set this secret on Builds/hash-wallet" message if
any is zero-length. Same pattern build-android.yml uses for the
Android keystore + Trocador secrets.
The likely cause is the Apple secrets being set on github-such-
software/hash-wallet but not on the Builds fork the workflow runs
in — Gitea secrets are repo-scoped, not org-scoped.
Two unrelated wallet-UX fixes in one commit:
1) lib/utils/exception_handler.dart — switch the "Report Error" flow
from "open prefilled GitHub issue URL" to "copy error trace to
clipboard + open https://hash.boats/report/". The hash.boats backend
(Node service + nginx proxy + Telegram relay) was already deployed
to the suchwow server; the in-app handler just never got wired to
use it. No GitHub account required, works on every platform.
2) lib/wownero/cw_wownero.dart — add 'primaryAddress' to the keys map
returned by getKeys(). The lib/monero/cw_monero.dart equivalent
already had this; without it, WalletKeysViewModel renders zero
primary-address entry for Wownero wallets and users can't easily
read off the main address for sharing (e.g. to set up a view-only
wallet on another device). The underlying WowneroWalletBase.keys
already populated primaryAddress — only the getKeys map projection
was missing it.
The committed project.pbxproj Release config uses CODE_SIGN_STYLE =
Automatic + CODE_SIGN_IDENTITY = "Apple Development" — both set up for
local Xcode-signed-into-an-Apple-ID development workflow. CI has only
the Distribution cert + provisioning profile we install into a temp
keychain, no Apple ID session, so Automatic signing fails at archive
time.
Append manual-signing overrides to ios/Flutter/Release.xcconfig in CI
(xcconfig values take precedence over pbxproj defaults, so this
overrides without modifying the committed project file):
CODE_SIGN_IDENTITY = Apple Distribution
CODE_SIGN_STYLE = Manual
DEVELOPMENT_TEAM = ${APPLE_TEAM_ID}
PROVISIONING_PROFILE_SPECIFIER = ${PROFILE_NAME}
PROFILE_NAME is parsed earlier from the .mobileprovision Name field.
APPLE_TEAM_ID comes from the existing Gitea secret. Local Debug/Profile
builds remain on Automatic signing — unchanged.
7-Zip SFX wrapped HashBags.exe extracted to a fresh %TEMP%\7zS<random>\
subdir on every launch. path_provider_windows derives the wallet
storage dir from the .exe location — so each launch saw a brand new
"app dir" with no prior wallets, failing with "keys corrupted" before
hanging at the PIN prompt. The multi-file zip distribution doesn't
have this problem because the .exe lives at a stable user-chosen path.
Multi-file zip is also what Firefox Portable, VS Code Portable, OBS
Portable, and ~every other Flutter Windows desktop app ship as. The
fashion in Windows is "portable = no install / no registry," not
"portable = one file."
Single-file via Inno Setup installer or Enigma Virtual Box remains
possible as a v1.1 follow-up. For v1, ship the zip.
The 23.01 "7-Zip Extra" archive (7z2301-extra.7z) was reorganized and
no longer contains the installer-mode SFX modules — only the
standalone 7za.exe/dll + Far plugin. The SFX modules were moved into
the LZMA SDK archive (lzma2301.7z), under bin/:
bin/7zSD.sfx — classic installer-mode SFX (config.txt + RunProgram)
bin/7zS2.sfx — newer variant
bin/7zS2con.sfx — console variant of the new module
Fetch the LZMA SDK instead. Use a filtered extract ('bin/*.sfx') so we
only pull ~150KB of binaries from the 1.3MB SDK archive (skipping the
700 source-code files we don't need).
7-Zip Extra 23.01 puts 7zSD.sfx / 7zS.sfx under x64/ (64-bit variants)
and x86/ subdirs, not at the archive root. The previous lookup only
checked the root and bailed even though the modules were one level
deeper. Add x64/ as the primary candidate path, fall back to root for
older Extra archive layouts.
The 24.x extra archives have been pruned from the live 7-zip.org CDN —
verified by curl HEAD over 2401/2403/2405/2406/2407/2408/2409, all
return 404. Only 7z2301-extra.7z (Jan 2023) is still served with 200.
That version's installer-mode SFX modules (7zS.sfx, 7zSD.sfx) are
backwards-compatible with any modern Windows so pinning here is fine.
choco's 7-Zip install ships 7z.sfx (GUI extract-here prompt) and
7zCon.sfx (console extractor) — but NOT 7zS.sfx / 7zSD.sfx, the
installer-mode SFX modules that support `extract to temp + auto-run
RunProgram`. Those live in the "7-Zip Extra" supplementary archive
(https://www.7-zip.org/a/7z2409-extra.7z) which has to be downloaded
separately.
Fetch + extract the Extra archive on demand in the SFX-wrap step.
Cache it under $RUNNER_TEMP so subsequent runs reuse the same module
without re-downloading. ~250 KB download, one-shot per runner working
dir lifetime.
The previous commit deleted assets/zano_node_list.yml (Zano isn't
shipped in Hash Bags) but pubspec_base.yaml still listed it under
flutter.assets. Flutter assemble failed during the asset-bundling
stage:
Error detected in pubspec.yaml:
No file or variants found for asset: assets/zano_node_list.yml.
Remove the line — same intent as the original deletion, just the
second half of the change.
The previous commit's bash heredoc for the 7-Zip SFX config:
cat > sfx-config.txt <<'SFXCFG'
;!@Install@!UTF-8!
...
SFXCFG
…had its body at the left margin (since heredoc lines are taken
literally). But the surrounding YAML used `run: |` which requires
every line to be indented more than the `run:` key. The unindented
heredoc body broke out of the block scalar — Gitea Actions
rejected the workflow with "could not find expected ':'" at the
;!@Install line.
Switch to a single `printf '...' > sfx-config.txt` line that fits
cleanly inside the YAML block. Same on-disk file content, no YAML
indentation conflict.
Replace the .zip artifact with a 7-Zip self-extracting .exe wrapper.
On launch, the wrapper extracts the Flutter Windows build tree to
%TEMP% and runs HashWallet.exe — user experience is one .exe to
download and double-click. Each launch re-extracts; subsequent launches
are slower than a real install but zero-touch portable is the user's
explicit preference over an installer.
SFX module probe handles 7-Zip naming variations (7zS.sfx / 7zSD.sfx /
7zSfx.sfx) so the step doesn't break across 7-Zip releases.
Replaced upstream Cake brand references in user-visible ARB *values*
(keys untouched, so generated S.current.<key> references still work):
- "Cake 2FA" → "Hash Bags 2FA"
- "Cake Pay" → "Hash Bags Pay" (still gated off via
FeatureFlag.isCakePayEnabled = false; rebranding the string so it
doesn't ship literal "Cake" copy if the flag ever flips)
- "Cake Wallet" → "Hash Bags"
- "Cake Labs" → "Such Software"
- "by Cake Pay" → "by Hash Bags Pay"
- "cakewallet.com" → "such.software"
English-only adjustments (other locales had their own translations):
- new_first_wallet_text "Keeping your crypto safe is a piece of
cake" → "Keeping your crypto safe shouldn't be hard" (drops the
Cake pun, which now reads odd post-rename)
- outdated_electrum_wallet_description + _receive_warning rewritten
to Hash-Bags-neutral phrasing: "Hash Bags now uses Electrum V2
wallets. Bitcoin wallets created in older builds need to be
replaced; receiving to old wallets may lose funds." Same Hash-Bags-
neutral rewrite propagated to all locales that had a translated
version of the original Cake-Electrum-V2 message.
Deliberately not touched:
- ARB *keys* (cake_2fa_preset, cake_pay_*, cakepay_*, disable_cake_2fa,
etc.) — keys must stay stable so generated S.current.x references
keep resolving.
- "Cupcake" / "cupcake" — a separate companion app referenced in
restore_*_from_cupcake strings, not part of the Cake brand we're
rebranding from.
- Internal Dart identifiers like CakeImageWidget class name.
Also fixed hardcoded titles in lib/src/screens/setup_2fa/setup_2fa.dart:
- Line 18: title 'Cake 2FA' → 'Hash Bags 2FA'
- Line 22: cake2FAGuideTitle 'Cake 2FA Guide' → 'Hash Bags 2FA Guide'
(Local variable name cake2FAGuideTitle kept as-is — it's a code
identifier, not user-visible.)
33 files touched: 31 ARBs (ar, bg, cs, de, en, es, fa, fr, gn, ha, hi,
hr, hy, id, it, ja, ko, my, nl, pl, pt, pt_BR, ru, th, tl, tr, uk, ur,
vi, yo, zh, zh_tw) + lib/src/screens/setup_2fa/setup_2fa.dart.
User flagged the Windows .exe icon as having the hash sign visually
biased toward the top. Root cause: the previous icon source SVG used
<text> with dominant-baseline="central" — the rasterizer fell back to
whatever monospaced font it found, and that font's # glyph isn't
positioned at the geometric center of its em-box (most monospaced
fonts have the # mark biased upward in their em-square).
Replace the text-rendered # with 4 vector <line> elements forming a
mathematically symmetric # centered at (512, 512) of the 1024 canvas.
No font dependency, deterministic across rasterizers.
Re-rendered:
- assets/images/app_logo.png — master 1024x1024 PNG
- windows/runner/resources/app_icon.ico — 7-size .ico (16..256)
- assets/images/cakewallet_android_icon/mipmap-*/ic_launcher.png
(5 densities, the legacy launcher PNG; CI symlinks from here)
NOT regenerated in this commit (follow-up):
- assets/images/cakewallet_android_icon/mipmap-*/ic_launcher_{foreground,background,monochrome}.png
(adaptive icons used on Android 8+ — need separate foreground/
background composition logic)
- assets/images/ios_icons/cakewallet_ios_icons/* (70 files)
- assets/images/macos_icons/cakewallet_macos_icons/* (7 files)
Cake Wallet → Hash Bags / Such Software LLC across the user-facing
platform configs:
- macos/Runner/InfoBase.plist: CFBundleDisplayName + CFBundleName
- windows/runner/main.cpp: top-level window title
- ios/Runner/InfoBase.plist: URL scheme cakewallet → hashbags,
CFBundleURLName y.at → com.suchsoftware.hashwallet
- android/app/src/main/AndroidManifestBase.xml: URL scheme
- scripts/windows/build_exe_installer.iss: full rebrand (name,
publisher, URL, exe name, AppId, DefaultDirName, output filename)
- assets/text/disclaimer_deuro.txt: legal disclaimer text
Version unification → 1.0.0 build 1 across all platforms:
- pubspec_description.yaml (was 0.0.0, description was "Cake Wallet.")
- scripts/android/app_env.sh (was 6.1.2 build 4410)
- scripts/ios/app_env.sh (was 6.1.2 build 418)
- scripts/macos/app_env.sh (was 6.1.0 build 147)
- scripts/windows/build_exe_installer.iss (was 6.1.0)
env.json (Windows) was already 1.0.0.
FAQ contact info → support@such.software / @such_software across all
13 locale faq_*.json files (was support@cakewallet.com /
@CakeWalletXMR / @cakewallet_bot).
Node lists:
- Delete assets/zano_node_list.yml — Zano not enabled in any
configure flag; file was dead code.
- Remove zcashDefaultNodeUri const from
lib/entities/default_settings_migration.dart — Zcash not in
product, const was unreferenced anywhere.
Note on BTC + LTC defaults: audit suggested these were Cake-by-default
but they were already non-Cake (blockstream and electrum-ltc.bysh.me).
Cake stays in the auto-switch pool — flagged for separate decision on
whether to disable auto-switching to Cake nodes for privacy.
Self-hosted Windows runner builds an unsigned Windows Release zip with
the Flutter .exe + bundled monero/wownero DLLs + MinGW runtime DLLs +
MSVC runtime DLLs. workflow_dispatch only — triggered from the Gitea
Actions UI.
Major design points hammered out during initial bring-up:
- Use explicit Git Bash path for `shell:` rather than `shell: bash`,
since act_runner under LocalSystem resolves bare `bash` to
C:\Windows\System32\bash.exe (WSL) which refuses to run as
LocalSystem.
- Configure git identity + safe.directory before any submodule ops,
since LocalSystem has no global git config and scripts/monero_c/
apply_patches.sh does git-commit-equivalents.
- Clone torch_dart + reown_flutter from git instead of tarball — the
upstream-published .tar.gz tarballs contain example-app
.plugin_symlinks with absolute /home/runner paths that Windows tar
refuses to extract.
- Fetch monero_c prebuilt release-bundle.zip (same one Android/iOS
use) and re-stage its x86_64-w64-mingw32 wallet DLLs into the
layout that windows/CMakeLists.txt expects:
scripts/monero_c/release/<coin>/x86_64-w64-mingw32_libwallet2_api_c.dll
CMake's install() rules RENAME them to <coin>_libwallet2_api_c.dll
in the Release dir.
- Mirror those wallet DLLs under their lib<coin>_wallet2_api_c.dll
Dart-FFI-expected names — package:monero's DynamicLibrary.open()
uses a different naming convention than windows/CMakeLists.txt's
RENAME rules.
- Source MinGW runtime DLLs (libssp-0.dll, libwinpthread-1.dll) from
Git for Windows' bundled mingw64/bin — has modern symbols including
pthread_cond_timedwait64 that monero_c requires. Flutter's bundled
mingit is too old (2017-vintage libwinpthread).
setup-windows-runner.ps1 (the one-shot toolchain installer for the
runner host) is gitignored — it's runner-side infra, not part of the
app.
Final public name is Hash Bags (Such Software). iOS CFBundleDisplayName
and Android app.properties (generated by scripts/android/app_env.sh) were
already on Hash Bags; this catches the two remaining user-facing places:
- env.json CW_WIN_APP_NAME (Windows launcher label)
- linux/com.suchsoftware.HashWallet.desktop Name= (Linux app menu label)
Bundle IDs, Dart package name, and the .desktop file's app-id all stay
on hashwallet — those are internal identifiers that nobody sees.
The wow CryptoCurrency had iconPath pointing at assets/images/crypto/wownero.svg,
which doesn't exist — so the row in Create New Wallet rendered with no logo.
The actual asset lives at assets/new-ui/crypto_full_icons/wownero.svg (same
location every other coin uses). Point iconPath there and add flatIconPath
for the balance-card-flat icon, mirroring the Monero definition.
The runtime sudo rewrite step hung 51m waiting for a password the runner
can't enter. The Mac mini's /etc/hosts already points git.such.software
at 127.0.0.1, and the host-mode act_runner inherits it directly, so no
runtime modification is needed. Replace the rewrite with a passive grep
assertion that fails fast with instructions if the entry is missing.
Add a diagnostic step before the upload that prints ACTIONS_RUNTIME_URL,
ACTIONS_RESULTS_URL, GITHUB_SERVER_URL + probes each with curl -kIv. The
last run never reached the upload step, so we still don't know whether
upload-artifact targets git.such.software (uses our hosts override) or
a different address injected by act_runner.
The Mac runner doesn't honor changes to the host's /etc/hosts (whether
because of act_runner sandboxing, container isolation, or DNS caching).
Instead of fighting that, override /etc/hosts INSIDE the runner's job
environment, right before the upload step.
Resolution priority:
1. host.docker.internal — magic name in Docker Desktop containers
that resolves to the Mac host. Use this if available.
2. 127.0.0.1 — works for host-mode runners (runs natively on Mac).
NODE_TLS_REJECT_UNAUTHORIZED=0 (already set) bypasses the self-signed
cert Gitea presents on its internal listener.
Brought back actions/upload-artifact so the .app lands in Gitea's
Actions UI like APK + AAB.
Mac runner spawns each job in a Docker container (via Docker Desktop).
The container has its own /etc/hosts and DNS — the host's hosts entries
don't propagate. DNS for git.such.software resolves to the public IP,
the container can't NAT-hairpin back to its own WAN IP, ECONNREFUSED.
actions/upload-artifact is doubly silly when the runner IS the Gitea
server. Copy the .zip to $GITHUB_WORKSPACE/dist/ instead. That dir
is mounted from the host, so it persists at:
/Users/such-git/.cache/act/<runner-id>/hostexecutor/dist/
Find latest:
find /Users/such-git/.cache/act -name 'hash_wallet_ios_sim_*.zip' -exec ls -lt {} + 2>/dev/null | head
Step also echoes the exact path + a find command in the build log.
Verbose log of yesterday's AAB build revealed:
java.lang.OutOfMemoryError: Java heap space
at java.util.zip.DeflaterOutputStream.write
at com.android.zipflinger.StreamSource.<init>
at com.android.builder.internal.packaging.AabFlinger$writeZip$1.call
AAB packaging streams compressed native libs through ByteArrayOutputStream
buffers. With universal-bundle (all 3 ABIs in one AAB) and parallel
ForkJoinPool workers all drawing from the same 6G heap, the peak exceeds
budget mid-zip. APK build doesn't hit this because per-ABI APKs are
packaged separately, much smaller per-file working set.
Two changes:
1) org.gradle.jvmargs: -Xmx6144M → -Xmx10240M, + MaxMetaspaceSize=1024M
(the daemon-side metaspace also creeps up over a long build).
2) org.gradle.workers.max=2 — fewer parallel workers = lower simultaneous
buffer footprint. Build still parallel, just gentler peak.
Gitea is on the same Mac mini as the runner, behind NPM in a separate
container. The proper fix is a hosts entry on the Mac that points
git.such.software at NPM's LAN IP so the runner reaches Gitea via
NPM's Let's Encrypt cert.
The env var stays in the workflow as a belt-and-suspenders fallback —
no harm if certs already validate cleanly, saves the workflow from
breaking again if the hosts entry ever gets blown away (system reset,
container migration, etc).
iOS:
- Build itself succeeds (Runner.app sits in build/ios/iphonesimulator/).
- actions/upload-artifact's Node.js HTTP client hits git.such.software
via LAN (NAT hairpin), bypassing the public NPM/Let's Encrypt cert
and landing on Gitea's internal self-signed cert. Node refuses with
DEPTH_ZERO_SELF_SIGNED_CERT.
- Setting NODE_TLS_REJECT_UNAUTHORIZED=0 at job env disables verification
for all Node-based actions in the job. Acceptable here because we're
talking to our own server on our own LAN — no external MITM surface.
- Long-term cleaner fix: install Gitea's CA cert into the runner's
system trust store, or have the runner reach Gitea via the public
hostname so NPM's Let's Encrypt cert is presented.
Android AAB:
- APK built + signed + uploaded fine (~14 min). AAB build then failed
at FinalizeBundleTask$BundleToolRunnable / :app:signReleaseBundle
with no visible error.
- Added --verbose to 'flutter build appbundle' so the next run prints
the actual gradle stacktrace. Once we see WHY signReleaseBundle is
failing, we can target the real fix.
Build was failing with:
component download failed for rust-std-aarch64-apple-ios-sim:
could not rename downloaded file from '.../9362b66...partial' to
'.../9362b66...': No such file or directory
One of the iOS pods (likely reown_walletkit's yttrium FFI or similar)
invokes rustup mid-build to fetch iOS targets. When the pod build runs
multiple targets in parallel, multiple rustup processes race on the
same .partial download file — one finishes/renames, the next looks
for the .partial that's no longer there.
Fix: add a workflow step that runs before pod install + flutter build:
- Install rustup if missing (idempotent — self-hosted runner persists).
- Wipe any stale *.partial files (debris from previous racing).
- rustup target add the three iOS triples serially.
That way the pod's mid-build rustup invocation finds everything already
installed and just no-ops.
Two fixes that together address the 'There is no XCFramework found at...'
build failure:
1) ios/Runner.xcodeproj/project.pbxproj: remove 10 lines referencing
ZanoWallet.xcframework + WarpApiFFI.xcframework (zcash). Those were
stale — both chains were removed in commit 4eb7db0b7 weeks ago, but
the Xcode project still listed them in BuildFile, CopyFiles, FileReference,
and Group sections. xcode error referenced them as missing.
2) Both iOS workflows now run scripts/ios/gen_framework.sh after staging
the monero_c bundle. The script reads
aarch64-apple-ios/lib<wallet>_wallet2_api_c.dylib and
aarch64-apple-ios-simulator/lib<wallet>_wallet2_api_c.dylib from the
bundle, wraps each as a .framework with an Info.plist, then bundles
device + simulator into ios/MoneroWallet.xcframework +
ios/WowneroWallet.xcframework via xcodebuild -create-xcframework.
These are exactly the paths project.pbxproj's CopyFiles phase
references.
The 'Inspect iOS targets' debug step was expanded to print bundle
subdirs + sample target contents, so if the monero_c bundle doesn't
actually ship those exact dirs we'll see it in the log.
Empty action-row buttons (Send/Receive/Swap/Scan) and empty bottom
navbar tabs are the same root cause on Linux + Android (+ likely iOS):
the workflows weren't running Cake's compile_graphics.sh, which is
what converts res/pictures/*.svg sources → assets/new-ui/*.svg.vec
precompiled vector assets that CakeImageWidget loads via
AssetBytesLoader.
History: commit 89e07fbba (Cake upstream, March 2026) moved to
precompiled SVGs, added compile_graphics.sh, and added a 'Compile
graphics' workflow step. Then 980c0278b added \*.svg.vec to .gitignore
(so the artifacts are no longer tracked). End result: CI MUST run
compile_graphics.sh to produce the .vec files, or every CakeImageWidget
silently renders nothing.
Fix:
- Add vector_graphics_compiler: ^1.1.16 to dev_dependencies (the script
invokes 'dart run vector_graphics_compiler ...' which needs the
package in the project's deps for 'dart run' to find it).
- Add a 'Compile SVG assets' step to all four workflows, between
generate_localization and the build/pod-install step.
This will populate assets/new-ui/ with ~82 .svg.vec files at build
time, so every CakeImageWidget reference (action row, navbar, top bar,
settings rows, etc.) resolves to its actual icon.
Sideloaded APK was showing Cake Wallet's original icon (white envelope
with rainbow stripes) because scripts/android/app_icon.sh copies from
assets/images/cakewallet_android_icon/ — which still held Cake's PNGs.
Regenerated all five density variants (mdpi/hdpi/xhdpi/xxhdpi/xxxhdpi)
from assets/images/hash_wallet/02_app_icon.svg:
- ic_launcher.png (legacy non-adaptive, 48/72/96/144/192 px)
- ic_launcher_foreground.png (adaptive icon # mark layer, 108→432 px)
- ic_launcher_background.png (solid brand-green #1A5C38)
- ic_launcher_monochrome.png (themed icons API — # only on transparent)
Also overwrote assets/images/app_logo.png, cakewallet_logo.png, and
cakewallet_android_icon.png (500x500) so any consumer of those gets
the Hash Bags mark too.
File names with 'cakewallet' prefix kept on purpose — they're internal
to Cake's app_icon.sh script and renaming them would touch the script
without benefit. End users see only the rendered icon, not the path.
Next APK build from the workflow should sideload with the proper #
mark icon.
pod install fails with Encoding::CompatibilityError 'Unicode
Normalization not appropriate for ASCII-8BIT' when the shell locale
isn't UTF-8. CocoaPods' own warning tells you: 'CocoaPods requires
your terminal to be using UTF-8 encoding'.
Gitea Actions runner on macOS launches subprocesses with LANG unset,
which Ruby treats as ASCII-8BIT. Setting env-level LANG=en_US.UTF-8
and LC_ALL=en_US.UTF-8 fixes it for all steps in the job.
build_bindings.sh in bitbox_flutter unconditionally runs
'gomobile bind -target=android -androidapi 24' which produces an
api.aar — needed only for Android. The Mac runner has no Android SDK,
so gomobile fails with 'could not locate Android SDK'.
iOS doesn't need the .aar. BitBox's iOS support is a separate native
plugin under bitbox_flutter/ios/Classes/ + bitbox_flutter.podspec,
linked via flutter pub get + pod install. We just need the directory
present so the path-dep resolves.
Replace the wrapper invocation in iOS workflows with the clone steps
only; skip build_bindings.sh entirely. Android workflow keeps using
the wrapper as-is.
Auto-triggers on push were noisy — every merged PR kicked off the
linux + android + ios-sim builds. Switching to workflow_dispatch only.
Trigger via Gitea Actions UI when you want a build. workflow_dispatch
runs as the authenticated user, so secrets are always present.
Adds the push trigger back when we want pre-merge gating or CI on every
commit (e.g., release-tag automation).
The Android workflow's 'ANDROID_KEYSTORE_BASE64 not set' failure is
secrets-not-reaching-runner, not a missing secret. The secret IS set
in Builds/hash-wallet's repo secrets. The issue: workflows are being
triggered by 'pull_request' events when github-such-software/hash-wallet
is mirrored into Builds/hash-wallet via PR. Gitea (and GitHub) Actions
deliberately strip secrets from workflows triggered by PRs from forks
to prevent rogue PRs from exfiltrating secrets.
Fix: drop the pull_request trigger from all auto-build workflows. Each
workflow now runs exactly once, on push to dev/main (post-merge), in
the destination repo's context, with secrets intact.
Also added a debug step in the Android keystore decode that prints
secret LENGTHS (never values) so future failures of this shape are
diagnosable immediately.
scripts/build_bitbox_flutter.sh invokes build_bindings.sh which calls
gomobile to generate iOS bindings for the Go BitBox client. Without
Go + gomobile on the Mac runner, that step fails with 'gomobile:
command not found'.
Adds an idempotent step: install Go via brew if missing, then 'go
install golang.org/x/mobile/cmd/{gomobile,gobind}@latest' if missing.
Self-hosted runner persists $GOPATH/bin between runs, so steady-state
is zero-cost after the first install.
Same conditional-install pattern as Flutter + CocoaPods.
Android:
- monero_c prebuilt bundle doesn't ship i686-linux-android (32-bit x86
Android — essentially extinct, sim/emulators use x86_64). Was failing
loud on the missing target. Now: missing target = skip + log; only
the truly-modern ABIs (arm64-v8a, x86_64) are REQUIRED. armeabi-v7a
(32-bit ARM) is shipped if available but not required. The resulting
APK is universal across whichever ABIs got staged.
iOS:
- 'sudo gem install cocoapods' was hitting a password prompt because
the Gitea runner user has no passwordless sudo configured (rightly).
Switched to brew-first install (Homebrew lives in its own prefix,
no sudo needed on Mac). Falls back to 'gem install --user-install'
(no sudo) if brew is somehow unavailable. The whole step is still
no-op if 'pod' is already on PATH.
Avoids any confusion / potential trademark friction with HashWallet
(Spanish hardware-wallet company). Hash Bags is a more distinctive
name, harder to collide with, and we can still rank for 'hash wallet'
search via App Store / Play Store subtitle ('Hash Bags - A Wallet
for your Coins').
What changed (all user-visible strings):
- Launcher labels: android/app.properties, scripts/android/app_env.sh,
scripts/ios/app_env.sh, linux window title (CMakeLists +
my_application.cc)
- In-app text: lib/generated/i18n.dart + ARB sources under res/values/
- Brand docs: README.md, CONTRIBUTING.md, PRIVACY.md,
assets/text/Terms_of_Use.txt, assets/text/Release_Notes.txt
- hash.boats website: index.html, og-image.svg + regen og-image.png,
site.webmanifest, styles.css comment, splash/confirm/pulse/mark/
lockup svg titles, report/index.html, server/server.js
- CI workflow display names ("Hash Bags Linux build", etc.)
What did NOT change (deliberate):
- Bundle ID / Package: com.suchsoftware.hashwallet (immutable app
identity on App Store + Play Store — changing == orphaning the app)
- Binary name: hash_wallet (Linux executable)
- Dart import paths: package:hash_wallet/...
- Git repo: hash-wallet (Such-Software/hash-wallet)
- URL scheme: hashwallet:// (internal deep links)
- support@such.software (no domain change yet)
- App Store / Play Store listing names (whatever was registered there
stays; we updated launcher label only)
- hash.boats domain (still the wallet site)
Also kept the '#ash Wallet' wordplay in the nav but updated to
'#ash Bags' so the # mark still serves as the H. Nav reads:
[# mark] #ash Bags
Website hero tagline now matches the App Store sub-title concept:
'A wallet for your coins. Open-source, non-custodial, multi-chain.
Privacy-leaning by default.'
108 files modified, ~674 string replacements.
iOS workflows were broken on the Mac mini runner because Flutter
wasn't installed. Three fixes:
1) Conditional Flutter setup. Check 'flutter --version' first; only
pull subosito/flutter-action@v2 if missing or wrong version. Self-
hosted Mac runner persists SDKs between runs, so steady-state is
zero-cost. First run on the runner triggers a full SDK download
via subosito (with cache: true so subsequent fresh installs are
still fast).
2) wget → curl across all iOS workflow steps. macOS doesn't ship
wget by default; curl is always present and respects -fsSL +
redirect properly.
3) Concurrency groups on all four workflows. A burst of commits no
longer queues N copies of the same build — newer pushes cancel
in-flight runs on the same branch. Groups:
linux-<ref>, android-<ref>, ios-sim-<ref>, ios-testflight-<ref>
This addresses the '6 runs from one merge' issue: each commit in
the merge triggered all 3 push-listening workflows. Concurrency
cancels the earlier 3 the moment the newer commit's runs start.
4) CocoaPods install is also conditional (was already 'if ! command -v
pod' under the hood; just tightened the step name).
Phase 2 of iOS CI. Full signed pipeline that:
1) Decodes secrets:
- APPLE_DIST_CERT_P12_BASE64 + password → temp keychain
- APPLE_PROVISIONING_PROFILE_BASE64 → ~/Library/MobileDevice/...
- APPLE_API_KEY_P8_BASE64 → ~/.appstoreconnect/private_keys/
2) Parses the .mobileprovision for its UUID + Name (used in ExportOptions).
3) Generates ios/ExportOptions.plist dynamically with the right Team ID +
profile name + 'app-store' method.
4) Runs flutter build ipa --release --export-options-plist=...
5) Uploads the .ipa to TestFlight via xcrun altool with the API key.
6) Always cleans up keychain + temp credentials, even on failure.
Trigger: workflow_dispatch ONLY (manual). TestFlight uploads consume a
build number with every push — we don't want auto-trigger spamming
TestFlight. Bump the build number in scripts/ios/app_env.sh before
each TestFlight push (or wire a workflow_dispatch input later).
All Apple secrets (and the Trocador ones reused from Linux/Android) are
already configured in Gitea Actions.
If signing fails on first run: most likely the profile name extracted
from the .mobileprovision doesn't match what Xcode expects, OR the
distribution cert in the .p12 doesn't match what the profile pins. The
keychain identity sanity-check + ExportOptions.plist echo in the logs
will tell us which.
Phase 1 of iOS CI. Validates the Mac runner end-to-end with the
simplest possible target: an unsigned simulator .app.
Runs on the mac-mini-m2 self-hosted runner (label: macos-latest).
Mirrors the Linux/Android workflows for the shared prep steps
(torch_dart, reown_flutter, bitbox_flutter, monero_c prebuilt bundle,
configure, codegen, Trocador secrets), then does flutter build ios
--simulator --no-codesign and zips Runner.app.
Artifact: hash-wallet-ios-sim-<sha>. Unzip on any Apple Silicon Mac,
drag Runner.app into Simulator to run.
Phase 2 (TestFlight, separate file) follows after Phase 1 is green —
adds keychain setup, .p12 + provisioning profile install, ipa build,
xcrun altool upload using the App Store Connect API key. All Apple
secrets are already configured in Gitea.
The 'Inspect iOS targets in monero_c bundle' debug step will reveal
which Apple targets the prebuilt bundle ships — we'll need
aarch64-apple-ios-sim (or similar) for arm64 simulator builds on
M-series Macs. If missing, follow-up will either fetch from a different
source or build the iOS .a archives from source via Cake's scripts/ios/
build_*.sh chain (slow but reliable).
Mirrors the Linux workflow's approach — uses the Cake-Labs prebuilt
Docker image (Flutter 3.32.0 + NDK r28 + Go + Android SDK + JDK17 +
all native build deps) and the prebuilt monero_c .so bundle, so we
skip the multi-hour native cross-compile.
Stages monero + wownero .so files into android/app/src/main/jniLibs/
for all 4 Android ABIs (arm64-v8a, armeabi-v7a, x86, x86_64). Zano
libs in the bundle are ignored.
Decodes the upload keystore from secret ANDROID_KEYSTORE_BASE64,
writes android/key.properties (which build.gradle's signingConfigs
already reads), builds a universal release APK for sideload + an
AAB for Play Console. Both signed with the upload key; Play App
Signing re-signs the AAB server-side with the production key on
upload.
Required Gitea Actions secrets:
ANDROID_KEYSTORE_BASE64
ANDROID_KEYSTORE_PASSWORD
ANDROID_KEY_ALIAS
ANDROID_KEY_PASSWORD
TROCADOR_API_KEY (already set, reused from Linux)
TROCADOR_MONERO_API_KEY (same)
TROCADOR_EXCHANGE_MARKUP (same)
mwebd (Litecoin MWEB privacy) is NOT built. LTC works without it,
just no MWEB feature. Add the build step + go build pipeline if we
want MWEB on Android — separate effort.
Artifacts:
- hash-wallet-android-apk-<sha> (single universal APK, 14-day retention)
- hash-wallet-android-aab-<sha> (Play Console upload, 30-day retention)