Files
MoonLaunch/game/gui/help/Help.gd
T
2019-04-08 08:22:05 -07:00

13 lines
195 B
GDScript

extends Node2D
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _ready():
# Called every time the node is added to the scene.
# Initialization here
pass