Files
MoonLaunch/QuitButton.gd
T
2019-04-08 08:22:05 -07:00

15 lines
290 B
GDScript

extends VButtonArray
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _ready():
# Called every time the node is added to the scene.
# Initialization here
pass
func _on_Label_Quit_pressed():
get_tree().change_scene("res://game/gui/menu/Menu.tscn")