Files
wowlet/src/dialog/SplashDialog.cpp
T
jwinterm 1c81365247 feat(splash): random silly loading GIF (wow-lite-wallet tradition)
The wallet-open splash now shows a random loader from a bundled set (13
curated GIFs from wownero/wow-lite-wallet, ~2.2MB) instead of the static
key icon — auto-discovered from :/silly, aspect-scaled to 56px, falls back
to the key pixmap if none present. Assets by a friend (same Wownero family).
2026-08-30 10:56:37 -04:00

54 lines
1.8 KiB
C++

// SPDX-License-Identifier: BSD-3-Clause
// SPDX-FileCopyrightText: The Monero Project
#include "SplashDialog.h"
#include "ui_SplashDialog.h"
#include <QDir>
#include <QMovie>
#include <QRandomGenerator>
#include "utils/Icons.h"
SplashDialog::SplashDialog(QWidget *parent)
: WindowModalDialog(parent)
, ui(new Ui::SplashDialog)
{
ui->setupUi(this);
this->setWindowIcon(icons()->icon("appicon/64x64"));
// wowlet: a random silly loading GIF (wow-lite-wallet tradition) instead of
// a static key icon. Auto-discovers whatever loaders are bundled under
// :/silly so the set can grow without touching this code; falls back to the
// key pixmap if none are present.
const QStringList loaders = QDir(":/silly").entryList(QStringList() << "*.gif", QDir::Files);
if (!loaders.isEmpty()) {
const QString pick = ":/silly/" + loaders.at(QRandomGenerator::global()->bounded(loaders.size()));
auto *movie = new QMovie(pick, QByteArray(), this);
movie->jumpToFrame(0);
const QSize frame = movie->currentImage().size();
const int h = 56;
if (frame.height() > 0)
movie->setScaledSize(QSize(frame.width() * h / frame.height(), h));
ui->icon->setMovie(movie);
movie->start();
} else {
QPixmap pixmap = QPixmap(":/assets/images/key.png");
ui->icon->setPixmap(pixmap.scaledToWidth(32, Qt::SmoothTransformation));
}
this->setWindowFlags(Qt::Dialog | Qt::FramelessWindowHint);
this->adjustSize();
}
void SplashDialog::setMessage(const QString &message) {
ui->label_message->setText(message);
}
void SplashDialog::setIcon(const QPixmap &icon) {
ui->icon->setPixmap(icon.scaledToWidth(32, Qt::SmoothTransformation));
}
SplashDialog::~SplashDialog() = default;