Files
wowlet/src/utils/wsclient.cpp
T
2021-07-06 21:36:27 +02:00

97 lines
2.7 KiB
C++

// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) 2020-2021, The Monero Project.
#include <QNetworkAccessManager>
#include <utility>
#include "wsclient.h"
#include "utils/Utils.h"
WSClient::WSClient(QUrl url, QObject *parent)
: QObject(parent)
, m_url(std::move(url))
{
connect(&webSocket, &QWebSocket::binaryMessageReceived, this, &WSClient::onbinaryMessageReceived);
connect(&webSocket, &QWebSocket::connected, this, &WSClient::onConnected);
connect(&webSocket, &QWebSocket::disconnected, this, &WSClient::closed);
connect(&webSocket, QOverload<QAbstractSocket::SocketError>::of(&QWebSocket::error), this, &WSClient::onError);
connect(&m_connectionTimer, &QTimer::timeout, this, &WSClient::checkConnection);
// Keep websocket connection alive
connect(&m_pingTimer, &QTimer::timeout, [this]{
if (webSocket.state() == QAbstractSocket::ConnectedState)
webSocket.ping();
});
m_pingTimer.setInterval(30 * 1000);
m_pingTimer.start();
}
void WSClient::sendMsg(const QByteArray &data) {
if (webSocket.state() == QAbstractSocket::ConnectedState)
webSocket.sendBinaryMessage(data);
}
void WSClient::onToggleConnect(bool connect) {
m_connect = connect;
if (m_connect)
checkConnection();
}
void WSClient::start() {
// connect & reconnect on errors/close
#ifdef QT_DEBUG
qDebug() << "WebSocket connect:" << m_url.url();
#endif
if (m_connect)
webSocket.open(m_url);
if (!m_connectionTimer.isActive()) {
m_connectionTimer.start(2000);
}
}
void WSClient::checkConnection() {
if (!m_connect)
return;
if (webSocket.state() == QAbstractSocket::UnconnectedState) {
#ifdef QT_DEBUG
qDebug() << "WebSocket reconnect";
#endif
this->start();
}
}
void WSClient::onConnected() {
#ifdef QT_DEBUG
qDebug() << "WebSocket connected";
#endif
emit connectionEstablished();
}
void WSClient::onError(QAbstractSocket::SocketError error) {
qCritical() << "WebSocket error: " << error;
auto state = webSocket.state();
if (state == QAbstractSocket::ConnectedState || state == QAbstractSocket::ConnectingState)
webSocket.abort();
}
void WSClient::onbinaryMessageReceived(const QByteArray &message) {
#ifdef QT_DEBUG
qDebug() << "WebSocket received:" << message;
#endif
if (!Utils::validateJSON(message)) {
qCritical() << "Could not interpret WebSocket message as JSON";
return;
}
QJsonDocument doc = QJsonDocument::fromJson(message);
QJsonObject object = doc.object();
if(!object.contains("cmd") || !object.contains("data")) {
qCritical() << "Invalid WebSocket message received";
return;
}
emit WSMessage(object);
}