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Reusable SceneWidget (QQuickWidget host) loads scene.qml — dusk sky, tiled grass, running doge, bouncing WOW coins (slowed per feedback), drifting money — and feeds it Config::reducedMotion so it freezes to a still when that's set. First placement: a banner atop the unlock form. Scene rendered & verified at banner + screensaver aspects via local qml6 harness. Assets from wow-lite-wallet (friend's). Home banner / idle screensaver / per-tab idle to follow on the same SceneWidget.
23 lines
658 B
C++
23 lines
658 B
C++
// SPDX-License-Identifier: BSD-3-Clause
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// SPDX-FileCopyrightText: The Monero Project
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#include "SceneWidget.h"
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#include <QQmlContext>
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#include "utils/config.h"
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SceneWidget::SceneWidget(QWidget *parent)
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: QQuickWidget(parent)
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, m_backend(new SceneBackend(this))
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{
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m_backend->setReducedMotion(conf()->get(Config::reducedMotion).toBool());
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this->rootContext()->setContextProperty("sceneCtx", m_backend);
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this->setResizeMode(QQuickWidget::SizeRootObjectToView);
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this->setSource(QUrl("qrc:/qml/scene.qml"));
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}
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void SceneWidget::refreshReducedMotion() {
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m_backend->setReducedMotion(conf()->get(Config::reducedMotion).toBool());
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}
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