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feat: ambient silliness across the app (reduced-motion aware)
- Lock screen: full ambient scene above the unlock form (the idle 'screensaver'
— wallet auto-locks here) instead of a thin banner.
- History ('home'): full scene as a top banner.
- Send/Receive: IdleDoge — a small click-through sitting doge in the corner,
the 'most quiet' idle for task screens.
- Mining keeps its own scene.
All gated by Config::reducedMotion (scenes freeze, doge shows a still frame).
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@@ -12,6 +12,7 @@
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#include "utils/config.h"
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#include "utils/Icons.h"
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#include "utils/Utils.h"
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#include "widgets/IdleDoge.h"
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ReceiveWidget::ReceiveWidget(Wallet *wallet, QWidget *parent)
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: QWidget(parent)
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@@ -20,6 +21,8 @@ ReceiveWidget::ReceiveWidget(Wallet *wallet, QWidget *parent)
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{
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ui->setupUi(this);
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new IdleDoge(this); // wowlet: whisper-quiet corner critter (freezes when reduced-motion)
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m_model = m_wallet->subaddressModel();
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m_proxyModel = new SubaddressProxyModel(this, m_wallet->subaddress());
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m_proxyModel->setSourceModel(m_model);
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