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A browser-based roguelike synchronized with crypto block timing. A run is a race against the next block: reach the exit before the block lands, or the house wins. The same codebase runs the solo dungeon, the social Tavern, and operator-selected PvP and race rulesets, with separate free and paid leaderboards. Self-hostable under the MIT License. See README.md to run it, docs/ARCHITECTURE.md for the design, and docs/DEPLOY.md to operate an instance.
9 lines
649 B
SQL
9 lines
649 B
SQL
-- 027: add the Roguelike Dungeon topdown tile pack as a catalog product.
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-- Same sheet, a dungeon palette (a distinct 2D tileset). Cheap topdown-variety tier: 1 credit /
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-- supporter (tier 1). Idempotent.
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INSERT INTO cosmetic_catalog (pack_id, label, kind, projection, tier, unlock_min_credits, grant_only, active, sort_order, metadata)
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VALUES ('roguelike-dungeon', 'Roguelike Dungeon (Tiles)', 'render-pack', 'topdown', 1, 1, false, true, 15, '{}'::jsonb)
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ON CONFLICT (pack_id) DO UPDATE
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SET label = EXCLUDED.label, projection = EXCLUDED.projection, tier = EXCLUDED.tier,
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unlock_min_credits = EXCLUDED.unlock_min_credits, active = true;
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