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wownerogue/.gitignore
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jwinterm fad2a695bd Wownerogue
A browser-based roguelike synchronized with crypto block timing. A run is a race
against the next block: reach the exit before the block lands, or the house wins.
The same codebase runs the solo dungeon, the social Tavern, and operator-selected
PvP and race rulesets, with separate free and paid leaderboards.

Self-hostable under the MIT License. See README.md to run it, docs/ARCHITECTURE.md
for the design, and docs/DEPLOY.md to operate an instance.
2026-07-27 08:23:01 -04:00

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# Node.js dependencies
node_modules/
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Logs
logs/
*.log
*.tlog
*.out
*.pid
*.gz
# Environment variables. Ignore every runtime variant, not just the bare name:
# the deployment docs instruct operators to create .env.mainnet, .env.stagenet and
# similar, and an exact-name rule would let those be committed.
.env
.env.*
!.env.example
!.env.*.example
# Build files
dist/
build/
# Temporary files
tmp/
temp/
*.tmp
__pycache__/
*.py[cod]
# IDE files
.vscode/
.idea/
*.swp
*.swo
# OS generated files
.DS_Store
Thumbs.db
TEMP_TODO.md
# 3D models / generation source artifacts (produced by the sprite pipeline; never commit:
# see ~/src/docs/animated-sprite-pipeline.md)
*.glb
*.fbx
*.blend
*.blend1
*.obj
*.stl
# AI-generated and heavy premium assets: hosted and lazy-loaded, not in the code tree
html/assets/generated/
# Operator-private documentation. Describes the operator's own deployment, books,
# and account topology; never belongs in the public repository.
docs/private/
# Local agent/editor state. Never repository content.
.claude/
.agents/
.codex/