Files
wownerogue/html/js/network/smirkAuth.js
T
jwinterm 7581ba79cb refactor: frontend de-spaghetti (dup declares, dead code, log gating)
- Remove the duplicate _gameMode declaration in the client SocketHandlers
  object literal — it was declared twice, so the later `null` silently
  shadowed the earlier `'free'`. Now declared once with the effective value.
- Remove the dead SocketHandlers._appendMessage calls in smirkAuth.js; that
  method never existed, so the guard always fell through to the working
  .text() append. Keep the safe append.
- Gate broadcastManager's high-volume per-event logs (user count, chat message
  incl. message/socketId PII, game update, game start) behind debug mode;
  previously they logged on every event regardless of NODE_ENV.

Full suite: 21 suites / 155 tests.
2026-05-31 14:39:12 -04:00

346 lines
12 KiB
JavaScript

/**
* SmirkAuth - Smirk Wallet Authentication Module
*
* Handles "Login with Smirk" wallet integration for Wownerogue.
* Uses the Smirk browser extension API (window.smirk) for wallet interactions.
*
* Flow:
* 1. Get challenge from server
* 2. Connect to Smirk extension to get public keys
* 3. Sign challenge with wallet
* 4. Verify signature with backend
* 5. Get wallet addresses via getAddresses() and auto-set payout address
*/
const SmirkAuth = {
/**
* Check if Smirk extension is installed
*/
isAvailable() {
return typeof window.smirk !== 'undefined';
},
/**
* Current link status
*/
_isLinked: false,
_walletAddress: null,
/**
* Main login flow
*/
async login() {
if (!this.isAvailable()) {
throw new Error('Smirk extension not installed. Please install it from your browser extension store.');
}
if (!window.socket || !window.socket.id) {
throw new Error('Not connected to server. Please wait for connection.');
}
const socketId = window.socket.id;
// Step 1: Get challenge from server
const challengeRes = await fetch('/api/auth/smirk/challenge', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ socketId })
});
if (!challengeRes.ok) {
const error = await challengeRes.json();
throw new Error(error.message || 'Failed to get challenge from server');
}
const { challenge } = await challengeRes.json();
// Step 2: Connect to Smirk extension
let keys;
try {
keys = await window.smirk.connect();
} catch (smirkError) {
throw new Error('Failed to connect to Smirk wallet: ' + (smirkError.message || 'Unknown error'));
}
if (!keys || !keys.wow) {
throw new Error('Smirk wallet did not return WOW public key');
}
// Step 3: Sign the challenge
let signResult;
try {
signResult = await window.smirk.signMessage(challenge);
} catch (signError) {
throw new Error('Failed to sign challenge: ' + (signError.message || 'Unknown error'));
}
// Find WOW signature
const wowSig = signResult.signatures?.find(s => s.asset === 'wow');
if (!wowSig) {
throw new Error('WOW signature not found in Smirk response');
}
// Step 4: Verify signature with backend
const verifyRes = await fetch('/api/auth/smirk/verify', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
socketId,
challenge,
publicKey: wowSig.publicKey,
signature: wowSig.signature
})
});
if (!verifyRes.ok) {
const error = await verifyRes.json();
throw new Error(error.message || 'Signature verification failed');
}
const verifyData = await verifyRes.json();
// Step 5: Get wallet addresses and auto-set payout address
// Note: keys.wow is a public key (hex), NOT an address
// We need to call getAddresses() to get the actual WOW address
let walletAddress = null;
try {
const addresses = await window.smirk.getAddresses();
if (addresses && addresses.wow && window.socket) {
window.socket.emit('address:update', { address: addresses.wow });
walletAddress = addresses.wow;
console.log('Smirk WOW address set:', addresses.wow.substring(0, 20) + '...');
}
} catch (addrErr) {
console.warn('Could not get Smirk addresses:', addrErr.message);
// Fall back - user will need to manually enter address
}
// Update internal state
this._isLinked = true;
this._walletAddress = walletAddress;
this._publicKey = wowSig.publicKey;
return {
success: true,
linked: verifyData.linked,
address: walletAddress
};
},
/**
* Check current link status
*/
async checkStatus() {
if (!window.socket || !window.socket.id) {
return { linked: false, hasPayoutAddress: false };
}
try {
const res = await fetch(`/api/auth/smirk/status?socketId=${encodeURIComponent(window.socket.id)}`);
if (res.ok) {
const data = await res.json();
this._isLinked = data.linked;
return data;
}
} catch (e) {
console.warn('Failed to check Smirk status:', e.message);
}
return { linked: false, hasPayoutAddress: false };
},
/**
* Create and return the Smirk login button element
*/
_createButton() {
const btn = $('<button id="smirkLoginBtn" class="menu-button">')
.css({
'background': '#1a1a4d',
'color': '#fff',
'border': '1px solid #3a3a7d',
'margin-top': '5px',
'cursor': 'pointer',
'font-size': '12px',
'padding': '8px 12px',
'width': '100%',
'text-align': 'center'
})
.text('Connect Smirk Wallet');
return btn;
},
/**
* Update button state
*/
_updateButton(btn, state) {
switch (state) {
case 'connecting':
btn.prop('disabled', true)
.css({ 'background': '#2a2a5d', 'cursor': 'wait' })
.text('Connecting...');
break;
case 'connected':
btn.prop('disabled', true)
.css({ 'background': '#0a5c0a', 'border-color': '#0a8c0a', 'cursor': 'default' })
.text('Smirk Connected');
break;
case 'error':
btn.prop('disabled', false)
.css({ 'background': '#5c0a0a', 'border-color': '#8c0a0a', 'cursor': 'pointer' })
.text('Retry Smirk Connect');
break;
default: // 'ready'
btn.prop('disabled', false)
.css({ 'background': '#1a1a4d', 'border-color': '#3a3a7d', 'cursor': 'pointer' })
.text('Connect Smirk Wallet');
}
},
/**
* Handle button click
*/
async _handleClick(btn) {
this._updateButton(btn, 'connecting');
try {
const result = await this.login();
this._updateButton(btn, 'connected');
// Show success message in chat
const addressSet = result.address != null;
const successMsg = addressSet
? 'Smirk wallet connected! Payout address set.'
: 'Smirk wallet authenticated! Please set your payout address manually.';
// .text() sets textContent, so the message is safe from injection.
$('#messages').append($('<li class="status">').text(successMsg));
// Update address button status if available
if (typeof SocketHandlers !== 'undefined' && SocketHandlers._updateAddressButtonStatus) {
SocketHandlers._updateAddressButtonStatus(addressSet);
}
return result;
} catch (err) {
console.error('Smirk login failed:', err);
this._updateButton(btn, 'error');
// Show error message
const errorMsg = 'Smirk login failed: ' + err.message;
$('#messages').append($('<li class="error">').text(errorMsg));
throw err;
}
},
/**
* Initialize the Smirk button in the UI
* Should be called after DOM is ready and socket is connected
*/
init() {
// Check if server has Smirk disabled (e.g., for Monero stagenet)
if (typeof SocketHandlers !== 'undefined' && SocketHandlers._smirkEnabled === false) {
console.log('Smirk integration disabled by server');
return;
}
// Prevent double-initialization
if (this._initialized) {
return;
}
this._initialized = true;
const container = $('#smirkButtonContainer');
if (!container.length) {
console.log('Smirk button container not found');
return;
}
// Clear any existing content
container.empty();
if (this.isAvailable()) {
// Smirk extension IS installed - show connect button
const btn = this._createButton();
btn.on('click', () => this._handleClick(btn));
container.append(btn);
// Check if already linked on page load
this.checkStatus().then(status => {
if (status.linked) {
this._updateButton(btn, 'connected');
}
});
console.log('Smirk extension detected, connect button shown');
} else {
// Smirk extension NOT installed - show install link
const installLink = $('<a>')
.attr('href', 'https://smirk.cash')
.attr('target', '_blank')
.attr('rel', 'noopener noreferrer')
.css({
'display': 'inline-block',
'background': '#2a2a5d',
'color': '#aaf',
'border': '1px solid #3a3a7d',
'padding': '8px 16px',
'border-radius': '4px',
'text-decoration': 'none',
'font-size': '12px',
'width': '100%',
'text-align': 'center',
'box-sizing': 'border-box'
})
.text('Get Smirk Wallet →')
.hover(
function() { $(this).css('background', '#3a3a7d'); },
function() { $(this).css('background', '#2a2a5d'); }
);
container.append(installLink);
const hint = $('<p>')
.css({ 'font-size': '10px', 'color': '#666', 'margin-top': '6px', 'margin-bottom': '0' })
.text('Install the Smirk browser extension, then refresh this page.');
container.append(hint);
console.log('Smirk extension not detected, showing install link');
}
}
};
// Auto-initialize when DOM is ready (with delay to allow game_mode_info to arrive first)
$(document).ready(function() {
// Wait for game_mode_info to arrive first (typically within 2 seconds)
// SocketHandlers will call SmirkAuth.init() when it receives game_mode_info
// This fallback is for cases where game_mode_info doesn't include smirkEnabled
setTimeout(() => {
// Only auto-init if not already initialized by SocketHandlers
// and if SocketHandlers._smirkEnabled is not explicitly false
if (!SmirkAuth._initialized &&
(typeof SocketHandlers === 'undefined' || SocketHandlers._smirkEnabled !== false)) {
SmirkAuth.init();
}
}, 3000);
});
// Also re-check when socket connects (in case of reconnection)
if (typeof window.socket !== 'undefined') {
window.socket.on('connect', function() {
setTimeout(() => {
if (SmirkAuth.isAvailable() && !SmirkAuth._isLinked) {
SmirkAuth.checkStatus().then(status => {
const btn = $('#smirkLoginBtn');
if (btn.length > 0 && status.linked) {
SmirkAuth._updateButton(btn, 'connected');
}
});
}
}, 500);
});
}