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- Replace asterisk (*) sparkles with floor tiles + bright golden color - Remove skull emoji (☠) and death particles (% *) - use red flash effect - Fix monster shadows causing black boxes - use red floor glow instead - Replace 'ESCAPED!' emoji text with character-by-character transparent rendering - Use GameTiles.getPlayerTile() instead of hardcoded '@' - Use GameTiles.getMonsterTile() instead of hardcoded '~' All tiles now render with proper transparency on floor tile base.