mirror of
https://github.com/Such-Software/wownerogue.git
synced 2026-10-18 06:41:27 +02:00
A player who never customized arrives as avatar 'default' — not a char/skin/model, so avatarVisuals resolved it to 'legacy' kind with no sprite and the renderer drew the grey fallback circle (while NPCs with explicit char-* avatars rendered fine). Coerce any unknown/'default' avatar to 'char-villager' on the 2D topdown path so nobody is ever a grey dot in a room of people. iso/3d keep their own fallbacks.