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The old 'cat' used a char-goblin sprite (green monster). Replaced with actual pixel cats from the Pet Cats Pack (CC-0, commercial-ok): - html/assets/cats/cat1..6-idle.png — 6 cats, 10-frame 50x50 idle strips. - catSprites.js: loads + animates a cat sprite (RK.drawCatCanvas), flips to face left. - tileRenderer: draws entities with kind 'cat' via the cat sprite path (shadow + frame). - tavernLife: spawns a RANDOM cat that wanders the customer floor (not behind the bar), injected as kind 'cat' with its catSprite id. Degrades to a villager if catSprites.js isn't loaded. - tavern.html loads catSprites.js. Client-only (no server change). Suite 57 suites / 413 tests green.