Files
wownerogue/test/concurrentSocketCap.test.js
T
jwinterm 00b013978f anti-abuse: cap concurrent sockets per IP
The rate limiter caps new connections (10/min/IP) and game starts (15/min/IP),
but one IP could still hold open unbounded sockets by trickling them in under
the connection rate and keeping them alive — hoarding spectator slots and
server resources ahead of a public launch.

Track live sockets per IP in ConnectionHandler and reject new ones past a cap
(MAX_SOCKETS_PER_IP, default 10). Slots are freed on disconnect and reconciled
against live sockets in the periodic cleanup so a missed disconnect can't
wrongly lock out an IP.
2026-06-01 09:01:44 -04:00

68 lines
2.7 KiB
JavaScript

/**
* Per-IP concurrent-socket cap (anti-abuse / resource hoarding).
*
* The rate limiter caps NEW connections and game starts per minute, but nothing capped how
* many sockets a single IP could hold OPEN at once. ConnectionHandler now tracks live sockets
* per IP and refuses new ones past the cap; these tests exercise that bookkeeping directly.
*/
const ConnectionHandler = require('../src/network/connectionHandler');
function makeHandler(maxPerIp) {
if (maxPerIp != null) process.env.MAX_SOCKETS_PER_IP = String(maxPerIp);
else delete process.env.MAX_SOCKETS_PER_IP;
return new ConnectionHandler({
io: { sockets: { sockets: new Map() } },
broadcastManager: { broadcastUserCount() {}, sendStatusUpdate() {} },
debugManager: { CONSOLE_LOGGING: false, getCurrentBlockHeight: () => 1 },
sessionManager: null,
rateLimiter: { getStats: () => ({}) }
});
}
describe('per-IP concurrent socket cap', () => {
let h;
afterEach(() => { if (h) h.shutdown(); h = null; delete process.env.MAX_SOCKETS_PER_IP; });
test('allows up to the cap, then rejects further sockets from the same IP', () => {
h = makeHandler(3);
expect(h._trackIpSocket('1.2.3.4', 's1')).toBe(true);
expect(h._trackIpSocket('1.2.3.4', 's2')).toBe(true);
expect(h._trackIpSocket('1.2.3.4', 's3')).toBe(true);
expect(h._trackIpSocket('1.2.3.4', 's4')).toBe(false); // over cap
});
test('a freed slot lets a new socket in', () => {
h = makeHandler(2);
expect(h._trackIpSocket('5.5.5.5', 'a')).toBe(true);
expect(h._trackIpSocket('5.5.5.5', 'b')).toBe(true);
expect(h._trackIpSocket('5.5.5.5', 'c')).toBe(false);
h._untrackIpSocket('a');
expect(h._trackIpSocket('5.5.5.5', 'c')).toBe(true);
});
test('different IPs have independent budgets', () => {
h = makeHandler(1);
expect(h._trackIpSocket('1.1.1.1', 'x')).toBe(true);
expect(h._trackIpSocket('2.2.2.2', 'y')).toBe(true); // different IP, fine
expect(h._trackIpSocket('1.1.1.1', 'z')).toBe(false);
});
test('re-tracking the same socket id is idempotent (reconnect within same id)', () => {
h = makeHandler(1);
expect(h._trackIpSocket('9.9.9.9', 'same')).toBe(true);
expect(h._trackIpSocket('9.9.9.9', 'same')).toBe(true); // not double-counted
});
test('missing IP is never blocked (cannot attribute)', () => {
h = makeHandler(1);
expect(h._trackIpSocket(null, 's1')).toBe(true);
expect(h._trackIpSocket(undefined, 's2')).toBe(true);
});
test('defaults to 10 when MAX_SOCKETS_PER_IP unset', () => {
h = makeHandler(null);
expect(h.maxSocketsPerIp).toBe(10);
});
});