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- Add payout database records: processPayout now inserts into payouts table with tx_hash, fee, status, and updates user statistics - Fix credits deduction: QueueManager game start methods now properly call processGameStart() to deduct credits (was being skipped) - Fix credits_update emission: moved from GameModeManager (no io access) to socketHandlers/queueManager where io is available - Add payment recovery: users who disconnect during payment confirmation now get credits recovered automatically on reconnect - Remove dead handlePaymentDetected method that referenced undefined this.db