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A browser-based roguelike synchronized with crypto block timing. A run is a race against the next block: reach the exit before the block lands, or the house wins. The same codebase runs the solo dungeon, the social Tavern, and operator-selected PvP and race rulesets, with separate free and paid leaderboards. Self-hostable under the MIT License. See README.md to run it, docs/ARCHITECTURE.md for the design, and docs/DEPLOY.md to operate an instance.
19 lines
1.4 KiB
JSON
19 lines
1.4 KiB
JSON
{
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"_note": "Generated tile metadata for Kenney's roguelikeSheet (a grid sheet with no shipped names). Labelled by sight from the room's palette. This is the 'metadata layer' themes use; packs that ship XML (<SubTexture name=...>) are parsed instead of hand-labelled.",
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"tile": 16, "spacing": 1, "cols": 57,
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"names": {
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"23": "barrel", "32": "barrel", "25": "crate",
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"28": "counter_sink", "29": "counter", "194": "counter_stove", "677": "sink",
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"87": "shelf", "88": "bookshelf", "258": "dresser", "360": "nightstand",
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"311": "wardrobe", "368": "wardrobe", "138": "wardrobe",
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"129": "bed", "201": "mirror", "482": "clock", "282": "banner", "141": "sack",
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"137": "chair", "190": "chair", "191": "table", "197": "bench", "198": "bench", "312": "table",
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"156": "window", "158": "window", "159": "window", "215": "window", "216": "window",
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"550": "door", "620": "rubble", "585": "bush", "642": "tree", "897": "item",
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"119": "floor_wood", "120": "floor_stone", "982": "floor_plank", "983": "floor_plank", "984": "floor_plank",
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"922": "rug", "923": "rug", "924": "rug", "979": "rug", "980": "rug", "981": "rug", "1036": "rug", "1037": "rug", "1038": "rug",
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"697": "wall", "698": "wall", "699": "wall", "700": "wall", "701": "wall",
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"756": "wall", "757": "wall", "758": "wall", "868": "wall", "869": "wall", "871": "wall", "872": "wall", "873": "wall", "874": "wall"
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}
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}
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