Files
wownerogue/test/batchPayout.test.js
jwinterm ed24d43b56 chore: prepare the repository for public release
Removes operator-private material from the shipped tree, corrects documentation
that had drifted from the code, deletes dead code, and applies a consistent
prose style.

Private material moved out of the public tree (docs/private/, git-ignored):
  - the wallet keyfile recovery runbook and its helper scripts, which together
    published the mainnet wallet file path, the service account, backup snapshot
    filenames, and the wallet RPC listener state. The helper duplicated the same
    constants, so relocating the document alone would not have removed them.
  - the stagenet parallel-candidate runbook and its fixtures.
  - the dated production-state record, the internal remediation plan, and the
    TODO list. None are reference documentation for an outside reader.

Redacted or genericised:
  - operator home-directory paths in shipped scripts and units. The asset build
    script now takes KENNEY_ASSETS_DIR instead of a hard-coded path.
  - private LAN addresses in tests, env examples and deploy docs, replaced with
    RFC 5737 documentation addresses.
  - the default alert sender and the notification hub example.
  - the Monero wallet unit now matches the Wownero one: a dedicated service
    account and a config file, instead of the operator's login account with the
    wallet password in argv where any local user can read it from /proc.

Ignore rules now cover every .env variant rather than the bare name, plus local
agent state. The deployment docs instruct operators to create .env.mainnet and
.env.stagenet, which the exact-name rule would have allowed to be committed.

Documentation corrected against the code: per-chain dungeon level counts, the
premium unlock rule, Tavern chat scope, backup retention, the chain-profile
fallback, the environment template location, and several sections describing
shipped work as pending.

Dead code removed: configPersistence, rpccalls, a duplicate vendored ROT.js
bundle, the unused tile-picker overlay, the unreachable legacy game-size path
and its vestigial parameter, spectator stubs that shadowed the real
SpectatorManager, and commented-out debugging. nip98 now imports the shared
nostr loader rather than duplicating it.

Prose style: em-dashes removed throughout in favour of colons, semicolons and
commas; comments restated as present-tense descriptions of the code rather than
narration of past changes.

127 suites / 1015 tests pass.
2026-07-27 06:40:38 -04:00

348 lines
16 KiB
JavaScript

/**
* Batch payout dispatch tests (Phase 0.3).
*
* transfer_split sends ONE on-chain tx to many destinations, so every payout row in a
* batch shares that tx_hash. These tests guard:
* - the whole batch is marked completed with the shared tx_hash in one transaction
* (no row stranded mid-batch by a unique-index collision), and
* - an ambiguous batch failure is marked 'needs_review' (NOT 'failed'), so the retry
* service won't re-send and double-pay.
*/
const GameModeManager = require('../src/game/gameModeManager');
const createMockDb = () => {
const mockClient = { query: jest.fn().mockResolvedValue({ rows: [] }) };
return {
query: jest.fn().mockResolvedValue({ rows: [] }),
withTransaction: jest.fn().mockImplementation(async (cb) => cb(mockClient)),
_mockClient: mockClient
};
};
const createMockPaymentConfig = () => ({
getConfig: () => ({
paymentsEnabled: true,
currency: { symbol: 'WOW', decimals: 11 },
modes: {
direct: { enabled: true, price: 100000000000n },
credits: { enabled: true, creditsPerGame: 1, packages: [{ id: 'small', credits: 10, price: '500000000000', bonus: 0 }] }
},
payouts: {
rules: {
direct: { enabled: true, multipliers: { escape: 2, escapeWithTreasure: 3 } },
credits: { enabled: false, multipliers: { escape: 1.5, escapeWithTreasure: 2 }, baseValue: 50000000000n }
}
},
preferences: { preferCreditsFirst: true },
earlyEntry: { enabled: false }
}),
getLegacyGameMode: () => 'PAID_SINGLE',
eventBus: { on: () => {} }
});
function buildGmm(walletService) {
const db = createMockDb();
const debugManager = { CONSOLE_LOGGING: false, getCurrentBlockHeight: () => 1 };
const gmm = new GameModeManager(db, walletService, debugManager, createMockPaymentConfig());
return { gmm, db };
}
const TWO_PENDING = [
{ id: 10, user_id: 1, game_id: 'g1', payout_address: 'addrA', amount: '200000000000', multiplier: 2, reason: 'escape' },
{ id: 11, user_id: 2, game_id: 'g2', payout_address: 'addrB', amount: '300000000000', multiplier: 3, reason: 'escape' }
];
const ONE_PENDING = [TWO_PENDING[0]];
const SHARED_TX_HASH = 'e'.repeat(64);
describe('Batch payout dispatch', () => {
test('shared runtime dispatch predicate stops internal batch paths before DB or wallet work', async () => {
const walletService = {
getBalance: jest.fn(),
processPayout: jest.fn(),
processBatchPayout: jest.fn()
};
const { gmm, db } = buildGmm(walletService);
gmm.payoutDispatchAllowed = jest.fn(() => false);
gmm._scheduleBatchPayout();
await gmm._processPendingPayouts();
expect(gmm.payoutDispatchAllowed).toHaveBeenCalled();
expect(gmm._batchPayoutTimer).toBeNull();
expect(db.withTransaction).not.toHaveBeenCalled();
expect(db.query).not.toHaveBeenCalled();
expect(walletService.processPayout).not.toHaveBeenCalled();
expect(walletService.processBatchPayout).not.toHaveBeenCalled();
});
test('marks the whole batch completed with the shared tx_hash in one transaction', async () => {
const walletService = {
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockResolvedValue({ success: true, tx_hash_list: [SHARED_TX_HASH], totalFee: 200 }),
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' })
};
const { gmm, db } = buildGmm(walletService);
// First withTransaction = gather: SELECT returns 2 pending rows, then UPDATE ... processing.
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING }) // SELECT ... FOR UPDATE SKIP LOCKED
.mockResolvedValue({ rows: [] }); // everything else
await gmm._processPendingPayouts();
// The batch RPC was called once with both destinations.
expect(walletService.processBatchPayout).toHaveBeenCalledTimes(1);
expect(walletService.processBatchPayout.mock.calls[0][0]).toHaveLength(2);
// The completion UPDATE set the shared tx_hash on the whole batch via id = ANY(...).
const calls = db._mockClient.query.mock.calls.map(c => c[0]);
const batchUpdate = calls.find(sql => /UPDATE payouts SET tx_hash/i.test(sql) && /id = ANY/i.test(sql));
expect(batchUpdate).toBeDefined();
expect(batchUpdate).toMatch(/status = 'completed'/);
const batchUpdateCall = db._mockClient.query.mock.calls.find(c => /UPDATE payouts SET tx_hash/i.test(c[0]) && /id = ANY/i.test(c[0]));
expect(batchUpdateCall[1][0]).toBe(SHARED_TX_HASH); // tx_hash param
expect(batchUpdateCall[1][3]).toEqual([10, 11]); // ids array
// Per-user stats incremented for each winner inside the same transaction (BIGINT, no float).
const statUpdates = calls.filter(sql => /UPDATE users SET total_amount_won/i.test(sql));
expect(statUpdates.length).toBe(2);
});
test('an ambiguous batch failure is marked needs_review, not failed', async () => {
const walletService = {
// Enough unlocked balance so the pre-flight check passes and we reach the transfer.
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockRejectedValue(new Error('RPC timeout'))
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
// Failure handling uses db.query (outside a transaction) to mark the batch needs_review.
// Status is passed as a bound param ($1), so check the params array, not the SQL text.
const failCall = db.query.mock.calls.find(c => Array.isArray(c[1]) && c[1][0] === 'needs_review');
expect(failCall).toBeDefined();
expect(failCall[0]).toMatch(/id = ANY/i);
// Must NOT mark them 'failed' (which the retry service would auto-resend).
const failedCall = db.query.mock.calls.find(c => Array.isArray(c[1]) && c[1][0] === 'failed');
expect(failedCall).toBeUndefined();
});
test('single payout retains a valid wallet hash when the completion DB write fails', async () => {
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn().mockResolvedValue({ success: true, txHash: SHARED_TX_HASH, fee: 20 }),
processBatchPayout: jest.fn()
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: ONE_PENDING })
.mockResolvedValueOnce({ rows: [] })
.mockRejectedValueOnce(new Error('database write failed after broadcast'));
await gmm._processPendingPayouts();
const review = db.query.mock.calls.find(call => call[1]?.[0] === 'needs_review');
expect(review).toBeDefined();
expect(review[0]).toMatch(/tx_hash = COALESCE\(\$3, tx_hash\)/i);
expect(review[1][2]).toBe(SHARED_TX_HASH);
expect(review[1][3]).toBe(10);
expect(db.query.mock.calls.some(call => call[1]?.[0] === 'pending')).toBe(false);
expect(walletService.processPayout).toHaveBeenCalledTimes(1);
});
test('batch retains its one valid wallet hash when the completion DB write fails', async () => {
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockResolvedValue({
success: true,
tx_hash_list: [SHARED_TX_HASH],
totalFee: 200
})
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValueOnce({ rows: [] })
.mockRejectedValueOnce(new Error('database write failed after batch broadcast'));
await gmm._processPendingPayouts();
const review = db.query.mock.calls.find(call => call[1]?.[0] === 'needs_review');
expect(review).toBeDefined();
expect(review[0]).toMatch(/tx_hash = COALESCE\(\$4, tx_hash\)/i);
expect(review[1][2]).toEqual([10, 11]);
expect(review[1][3]).toBe(SHARED_TX_HASH);
expect(db.query.mock.calls.some(call => call[1]?.[0] === 'pending')).toBe(false);
expect(walletService.processBatchPayout).toHaveBeenCalledTimes(1);
});
test('multiple valid wallet hashes are not guessed onto every liability', async () => {
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockResolvedValue({
success: true,
tx_hash_list: ['a'.repeat(64), 'b'.repeat(64)],
totalFee: 200
})
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
const review = db.query.mock.calls.find(call => call[1]?.[0] === 'needs_review');
expect(review).toBeDefined();
expect(db._mockClient.query.mock.calls.some(call => /status = 'completed'/i.test(call[0]))).toBe(false);
// ...but the EVIDENCE that the coins were broadcast must survive. A split is exactly what
// transfer_split is for; quarantining the rows with tx_hash NULL stranded already-sent funds
// with nothing for an operator (or the retry service's chain guard) to reconcile against.
expect(review[1][3]).toBe('a'.repeat(64)); // COALESCE($4, tx_hash)
expect(review[1][1]).toContain('a'.repeat(64)); // last_error carries the full list
expect(review[1][1]).toContain('b'.repeat(64));
});
test('a PRE-BROADCAST failure returns the batch to pending, not needs_review', async () => {
// Address validation and the transfer gate run strictly before transfer_split can send
// anything, so those rows are provably unsent and safe to retry. Quarantining them in
// needs_review parked them permanently: the retry service deliberately skips that status.
const preBroadcast = Object.assign(new Error('One or more payout addresses failed validation.'),
{ preBroadcast: true });
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockRejectedValue(preBroadcast)
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
expect(db.query.mock.calls.some(call => call[1]?.[0] === 'needs_review')).toBe(false);
const deferred = db.query.mock.calls.find(call => call[1]?.[0] === 'pending');
expect(deferred).toBeDefined();
});
test('an ambiguous POST-broadcast failure still quarantines the batch', async () => {
const ambiguous = new Error('socket hang up'); // no preBroadcast tag: may have sent
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockRejectedValue(ambiguous)
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
expect(db.query.mock.calls.some(call => call[1]?.[0] === 'needs_review')).toBe(true);
});
test('MONERO LOCKING: defers the batch to pending when unlocked balance is insufficient (no transfer attempted)', async () => {
// TWO_PENDING needs 200000000000 + 300000000000 = 500000000000 atomic.
// Unlocked balance is far below that (outputs locked ~10 blocks) -> defer, do not send.
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '500000000000', unlocked_balance: '1000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn()
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
// No on-chain transfer was attempted.
expect(walletService.processBatchPayout).not.toHaveBeenCalled();
expect(walletService.processPayout).not.toHaveBeenCalled();
// The defer UPDATE sets status = 'pending' literally in SQL and passes ids as $1.
const deferSql = db.query.mock.calls.find(c => /SET status = 'pending'/i.test(c[0]) && /id = ANY/i.test(c[0]));
expect(deferSql).toBeDefined();
expect(deferSql[1][0]).toEqual([10, 11]); // ids array param
});
test('defers without transfer when unlocked balance cannot be verified', async () => {
const walletService = {
getBalance: jest.fn().mockRejectedValue(new Error('wallet unavailable')),
processPayout: jest.fn(),
processBatchPayout: jest.fn()
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
expect(walletService.processPayout).not.toHaveBeenCalled();
expect(walletService.processBatchPayout).not.toHaveBeenCalled();
const deferred = db.query.mock.calls.find(call => /wallet unlocked balance could not be verified/.test(call[1]?.[1] || ''));
expect(deferred).toBeDefined();
expect(deferred[1][0]).toEqual([10, 11]);
});
test('rechecks a gate that closes after claim and wallet probe before transfer', async () => {
const walletService = {
getBalance: jest.fn().mockResolvedValue({
balance: '10000000000000',
unlocked_balance: '10000000000000'
}),
processPayout: jest.fn(),
processBatchPayout: jest.fn()
};
const { gmm, db } = buildGmm(walletService);
let checks = 0;
gmm.payoutDispatchAllowed = jest.fn(() => ++checks === 1);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
expect(walletService.getBalance).toHaveBeenCalledTimes(1);
expect(walletService.processPayout).not.toHaveBeenCalled();
expect(walletService.processBatchPayout).not.toHaveBeenCalled();
expect(db.query.mock.calls.some(call => call[1]?.[1] === 'Payout dispatch paused before wallet transfer')).toBe(true);
});
test('a pre-broadcast insufficient-funds batch error is retried (pending), not needs_review', async () => {
const walletService = {
getBalance: jest.fn().mockResolvedValue({ balance: '10000000000000', unlocked_balance: '10000000000000' }),
processPayout: jest.fn(),
processBatchPayout: jest.fn().mockRejectedValue(new Error('not enough unlocked money to transfer'))
};
const { gmm, db } = buildGmm(walletService);
db._mockClient.query
.mockResolvedValueOnce({ rows: TWO_PENDING })
.mockResolvedValue({ rows: [] });
await gmm._processPendingPayouts();
// A funds error means nothing broadcast -> safe to retry: status='pending', NOT needs_review.
const pendingCall = db.query.mock.calls.find(c => Array.isArray(c[1]) && c[1][0] === 'pending' && /id = ANY/i.test(c[0]));
expect(pendingCall).toBeDefined();
const reviewCall = db.query.mock.calls.find(c => Array.isArray(c[1]) && c[1][0] === 'needs_review');
expect(reviewCall).toBeUndefined();
});
});