jwinterm
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4ee03f24a6
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fix: char customizer flakiness + wire real render-mode entitlement gating
- Equipment option tiles register for async redraw (were stuck on '...')
- Render mode switching no longer silently mutates avatar identity
- Dungeon renderer falls back to @ tile when overlay draw fails
- Main-game customizer locked to topdown (no confusing render-mode picker)
- equipRedrawers prevents unbounded redraw array growth
- RENDER_MODE_TEST_UNLOCKS flipped to false; ASCII made free (accessible fallback)
- Documented COSMETIC_PRODUCTS in .env.example
- 5 new tests (239 total, 36 suites, all passing)
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2026-07-09 06:15:00 -04:00 |
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jwinterm
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fa18e99a94
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correct iso avatar customization
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2026-07-06 07:26:12 -04:00 |
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jwinterm
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49ea01606e
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fix designed-room iso character rendering
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2026-07-06 07:04:26 -04:00 |
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jwinterm
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f505a4fb8a
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make character customization projection aware
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2026-07-06 06:38:19 -04:00 |
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jwinterm
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c89c01e5f1
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improve gear tinting and unlock render tests
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2026-07-06 04:38:28 -04:00 |
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jwinterm
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83020f6c08
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polish character customizer render choices
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2026-07-06 04:26:00 -04:00 |
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jwinterm
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1ca18dfdbc
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fix: render visible animated 3d tavern avatars
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2026-07-06 04:11:43 -04:00 |
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jwinterm
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cb9efbe66c
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refactor: route render packs through avatar visuals
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2026-07-06 03:53:13 -04:00 |
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jwinterm
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3195386ba1
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refactor: resolve avatar visuals through render kit
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2026-07-06 03:41:11 -04:00 |
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jwinterm
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07cfe80591
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feat: improve character customization colors
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2026-07-05 21:09:52 -04:00 |
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jwinterm
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454e6ab69a
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feat: add tavern render kit and character entitlements
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2026-07-05 20:57:46 -04:00 |
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