mirror of
https://github.com/Such-Software/wownerogue.git
synced 2026-10-19 07:08:33 +02:00
refactor frontend and fix debug mode
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+18
-5
@@ -1,5 +1,8 @@
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const { Client } = require('pg');
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// Environment-based console logging control
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const CONSOLE_LOGGING = process.env.NODE_ENV === 'debug' || process.env.NODE_ENV === 'development';
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const client = new Client({
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user: 'postgres',
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host: 'localhost',
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@@ -21,7 +24,11 @@ function initializeDatabase() {
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`;
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client.query(createTableQuery)
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.then(() => console.log("Database initialized"))
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.then(() => {
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if (CONSOLE_LOGGING) {
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console.log("Database initialized");
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}
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})
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.catch(err => console.error("Database initialization error:", err));
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}
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@@ -43,7 +50,9 @@ function insertVisitor(socketid, ip, cookie) {
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// If table doesn't exist yet, try to initialize again
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if (res.rows[0].to_regclass === null) {
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console.log("Table 'visitors' doesn't exist yet, creating it now...");
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if (CONSOLE_LOGGING) {
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console.log("Table 'visitors' doesn't exist yet, creating it now...");
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}
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initializeDatabase();
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return;
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}
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@@ -51,11 +60,15 @@ function insertVisitor(socketid, ip, cookie) {
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// Insert the visitor
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client.query(insertVisitorText, values, (err, res) => {
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if (err) {
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console.log(err.stack);
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console.error("Database insert error:", err.stack);
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} else if (res.rows && res.rows[0]) {
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console.log("Visitor inserted:", res.rows[0]);
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if (CONSOLE_LOGGING) {
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console.log("Visitor inserted:", res.rows[0]);
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}
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} else {
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console.log("Visitor inserted");
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if (CONSOLE_LOGGING) {
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console.log("Visitor inserted");
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}
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}
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});
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});
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+12
-3
@@ -1,5 +1,8 @@
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const Game = require('../game/game'); // Ensure Game is required
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// Environment-based console logging control
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const CONSOLE_LOGGING = process.env.NODE_ENV === 'debug' || process.env.NODE_ENV === 'development';
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// User class definition
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class User {
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constructor(id, address) {
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@@ -22,7 +25,9 @@ class User {
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// Add user to the registry upon creation
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userRegistry.set(id, this);
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console.log(`User created and registered: ${id}`);
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if (CONSOLE_LOGGING) {
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console.log(`User created and registered: ${id}`);
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}
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}
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/**
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@@ -32,7 +37,9 @@ class User {
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joinGame(gameInstance) {
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this.currentGame = gameInstance;
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this.stats.gamesPlayed++;
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console.log(`[User.joinGame] User ${this.id} joined game ${gameInstance.id}. Total games played: ${this.stats.gamesPlayed}`);
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if (CONSOLE_LOGGING) {
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console.log(`[User.joinGame] User ${this.id} joined game ${gameInstance.id}. Total games played: ${this.stats.gamesPlayed}`);
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}
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}
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/**
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@@ -64,7 +71,9 @@ class User {
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this.stats.monstersDefeated += gameStats.monstersDefeated;
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}
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console.log(`[User.endGame] User ${this.id} game ended: ${result}. Score: ${score}. Stats: ${JSON.stringify(this.stats)}`);
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if (CONSOLE_LOGGING) {
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console.log(`[User.endGame] User ${this.id} game ended: ${result}. Score: ${score}. Stats: ${JSON.stringify(this.stats)}`);
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}
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}
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}
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