fix multimode payments and get credits working again

This commit is contained in:
jwinterm
2025-12-21 14:08:20 -05:00
parent be2ba473ff
commit aa419689c8
11 changed files with 989 additions and 115 deletions
+19 -2
View File
@@ -12,13 +12,28 @@
<script>
(function(){
let opts = {};
window._localStorageAvailable = false;
try {
// Test localStorage availability (fails in private browsing on some browsers)
localStorage.setItem('_test', '1');
localStorage.removeItem('_test');
window._localStorageAvailable = true;
const existing = localStorage.getItem('wownerogue_token');
if (existing) {
opts.query = { resumeToken: existing };
}
} catch(_) {}
} catch(_) {
window._localStorageAvailable = false;
console.warn('localStorage unavailable - session will not persist');
}
window.socket = io(opts);
// Show warning if localStorage unavailable (after DOM ready)
document.addEventListener('DOMContentLoaded', function() {
if (!window._localStorageAvailable) {
const warn = document.getElementById('sessionWarning');
if (warn) warn.style.display = 'inline';
}
});
})();
</script>
@@ -70,7 +85,8 @@
<label style="cursor:pointer; display:flex; align-items:center; gap:4px;">
<input type="checkbox" id="audioAlertsToggle" style="cursor:pointer;"> Audio Alerts
</label>
<button id="manageAddressButton" style="margin-left:auto; background:#053655; color:#0ff; border:1px solid #0ff; padding:4px 10px; font-size:11px; cursor:pointer; border-radius:3px;">⚙️ Manage Payout Address</button>
<button id="manageAddressButton" style="margin-left:auto; background:#053655; color:#0ff; border:1px solid #0ff; padding:4px 10px; font-size:11px; cursor:pointer; border-radius:3px;" title="Your payout address and credits are tied to a browser session token. Clearing cookies/localStorage or using incognito mode will lose your session.">⚙️ Manage Payout Address</button>
<span id="sessionWarning" style="display:none; color:#f59e0b; font-size:10px; margin-left:6px;" title="Private browsing or localStorage blocked - your session won't persist">⚠️ Session not saved</span>
</div>
</div>
@@ -149,6 +165,7 @@
<button type="button" class="modal-close" id="addressModalClose" aria-label="Close">✕</button>
<h2 id="addressModalTitle">Manage Payout Address</h2>
<p class="modal-description">Enter your Wownero (WOW) or Monero (XMR) address below. This will be used for payouts when you escape.</p>
<p class="modal-description" style="font-size:11px; color:#888; margin-top:8px; padding:6px; background:rgba(255,200,0,0.1); border-radius:4px;">💡 <strong>Session Info:</strong> Your address and credits are tied to a browser session token stored locally. They will persist across page refreshes but will be lost if you clear cookies, use incognito mode, or switch browsers.</p>
<form id="addressModalForm">
<label for="addressModalInput" class="modal-label">Payout Address</label>
<textarea id="addressModalInput" autocomplete="off" spellcheck="false" rows="3" placeholder="Paste your payout address here"></textarea>
+108 -36
View File
@@ -4,6 +4,8 @@
*/
const PaymentUI = {
config: null,
userCredits: 0,
hasPayoutAddress: false,
init: function() {
console.log("Initializing PaymentUI...");
@@ -13,10 +15,11 @@ const PaymentUI = {
$('#payment-ui').hide();
});
// Bind mode options
$('.mode-option').on('click', function() {
// Bind mode options (use delegation for dynamic content)
$('#payment-ui').on('click', '.mode-option', function() {
const mode = $(this).data('mode');
PaymentUI.handleModeSelection(mode);
const action = $(this).data('action');
PaymentUI.handleModeSelection(mode, action);
});
// Bind check payment button
@@ -56,6 +59,13 @@ const PaymentUI = {
$('#shopButton').on('click', function() {
PaymentUI.show();
});
// Listen for credits updates
if (window.socket) {
window.socket.on('credits_update', function(data) {
PaymentUI.updateCredits(data.balance);
});
}
},
updateConfig: function(config) {
@@ -63,6 +73,13 @@ const PaymentUI = {
this.config = config;
this.render();
},
updateCredits: function(balance) {
this.userCredits = balance || 0;
this.render();
// Update credit display if visible
$('#user-credits-display').text(this.userCredits);
},
render: function() {
if (!this.config) return;
@@ -70,51 +87,100 @@ const PaymentUI = {
const currency = this.config.cryptoType || 'WOW';
const decimals = currency === 'XMR' ? 12 : 11;
const divisor = Math.pow(10, decimals);
// Update PAID_SINGLE
if (this.config.directModeEnabled) {
const price = (this.config.singleGamePrice / divisor).toFixed(decimals === 12 ? 4 : 2);
const $el = $('.mode-option[data-mode="PAID_SINGLE"]');
$el.html(`<strong>💰 PAID SINGLE</strong> - ${price} ${currency} per game<br><span style="font-size:0.8em;color:#aaa;">Payouts enabled for winners</span>`);
$el.show();
} else {
$('.mode-option[data-mode="PAID_SINGLE"]').hide();
}
// Update PAID_CREDITS
const bothEnabled = this.config.directModeEnabled && this.config.creditsModeEnabled;
const hasCredits = this.userCredits >= (this.config.creditsPerGame || 1);
// Build dynamic options container
const $container = $('.game-modes');
$container.empty();
// Add credits balance display if credits mode is enabled
if (this.config.creditsModeEnabled) {
// Note: config.creditsPackagePrice is for the default package
const price = (this.config.creditsPackagePrice / divisor).toFixed(decimals === 12 ? 4 : 2);
// We assume the default package size is 10 if not specified, but let's be vague if unsure
// Ideally we'd get package info. For now, "Credits Package" is safe.
const $el = $('.mode-option[data-mode="PAID_CREDITS"]');
$el.html(`<strong>🎫 CREDITS PACKAGE</strong> - ${price} ${currency}<br><span style="font-size:0.8em;color:#aaa;">Bulk discount, no payouts</span>`);
$el.show();
} else {
$('.mode-option[data-mode="PAID_CREDITS"]').hide();
$container.append(`
<div class="credits-balance" style="text-align:center;margin-bottom:10px;padding:8px;background:#1a1a2e;border-radius:4px;">
<span style="color:#888;">Your Credits:</span>
<strong id="user-credits-display" style="color:#4ade80;font-size:1.2em;">${this.userCredits}</strong>
</div>
`);
}
// Update FREE
// If user has credits and credits mode is enabled, show "Use Credit" option first
if (hasCredits && this.config.creditsModeEnabled) {
const creditsPayoutsEnabled = this.config.creditsPayoutsEnabled;
const payoutNote = creditsPayoutsEnabled
? '<span style="color:#4ade80;">💰 Payouts enabled</span>'
: '<span style="color:#f59e0b;">⚡ Fast play • No payouts</span>';
$container.append(`
<button class="mode-option recommended" data-mode="PAID_CREDITS" data-action="use_credit" style="border:2px solid #4ade80;">
<strong>🎮 Use 1 Credit</strong> (${this.userCredits} available)<br>
<span style="font-size:0.8em;">Start game immediately • ${payoutNote}</span>
</button>
`);
}
// Show direct payment option
if (this.config.directModeEnabled) {
const price = (this.config.singleGamePrice / divisor).toFixed(decimals === 12 ? 4 : 2);
const recommended = !hasCredits ? 'recommended' : '';
const directPayoutsEnabled = this.config.directPayoutsEnabled !== false; // Default true
const payoutInfo = directPayoutsEnabled
? '<span style="color:#4ade80;">💰 2x payout on escape, 3x with treasure</span>'
: '<span style="color:#f59e0b;">⚡ Play mode • No payouts</span>';
$container.append(`
<button class="mode-option ${recommended}" data-mode="PAID_SINGLE" data-action="pay_direct">
<strong>💰 Pay Per Game</strong> - ${price} ${currency}<br>
<span style="font-size:0.8em;">${payoutInfo}</span>
</button>
`);
}
// Show buy credits option if credits mode is enabled
if (this.config.creditsModeEnabled) {
const price = (this.config.creditsPackagePrice / divisor).toFixed(decimals === 12 ? 4 : 2);
const pkgCredits = this.config.creditsPackageCount || 10;
$container.append(`
<button class="mode-option" data-mode="PAID_CREDITS" data-action="buy_credits">
<strong>🎫 Buy ${pkgCredits} Credits</strong> - ${price} ${currency}<br>
<span style="font-size:0.8em;color:#aaa;">Bulk discount • Credits never expire</span>
</button>
`);
}
// Show FREE option only if payments are disabled
if (!this.config.paymentsEnabled) {
$('.mode-option[data-mode="FREE"]').show();
// If payments are disabled, maybe hide the others?
// The logic above handles hiding if enabled flags are false.
} else {
// If payments are enabled, FREE is usually disabled/hidden
$('.mode-option[data-mode="FREE"]').hide();
$container.append(`
<button class="mode-option" data-mode="FREE" data-action="free">
<strong>🆓 Free Play</strong><br>
<span style="font-size:0.8em;color:#aaa;">No payments required</span>
</button>
`);
}
},
handleModeSelection: function(mode) {
console.log("Mode selected:", mode);
handleModeSelection: function(mode, action) {
console.log("Mode selected:", mode, "Action:", action);
if (mode === 'FREE') {
$('#payment-ui').hide();
// Emit to start game directly
if (window.socket) {
window.socket.emit('enter_game');
}
return;
}
// If using existing credits, just start the game
if (action === 'use_credit' && this.userCredits >= 1) {
$('#payment-ui').hide();
if (window.socket) {
window.socket.emit('enter_game'); // Will use credits automatically
}
return;
}
// Otherwise, request payment
let paymentType = 'single_game';
if (mode === 'PAID_CREDITS') {
if (action === 'buy_credits') {
paymentType = 'credits_package';
}
@@ -134,7 +200,10 @@ const PaymentUI = {
$('#payment-ui').show();
$('#payment-details').show();
$('.game-modes').hide(); // Hide selection, show payment
$('.payment-header strong').text('💳 Payment Required');
const isCreditsPurchase = data.paymentType === 'credits_package';
const headerText = isCreditsPurchase ? '🎫 Buy Credits' : '💳 Payment Required';
$('.payment-header strong').text(headerText);
const displayAmount = data.humanAmount || data.amountFormatted || data.amount;
$('#payment-amount').text(displayAmount + ' ' + (data.currency || ''));
@@ -144,7 +213,10 @@ const PaymentUI = {
if (data.reused) {
$('#payment-status').html('<span style="color:#ff0">♻️ Using existing pending payment</span>');
} else {
$('#payment-status').text('Waiting for payment...');
const statusText = isCreditsPurchase
? 'Send payment to receive credits...'
: 'Waiting for payment...';
$('#payment-status').text(statusText);
}
},