From 970254bb9a4e1a918e1fe144977b5da2d75e9638 Mon Sep 17 00:00:00 2001 From: jwinterm Date: Wed, 21 Oct 2026 12:44:54 -0400 Subject: [PATCH] test(game): establish unseen exit before discovery checks --- test/serverSideFogOfWar.test.js | 2 ++ 1 file changed, 2 insertions(+) diff --git a/test/serverSideFogOfWar.test.js b/test/serverSideFogOfWar.test.js index cf84132..e31ac28 100644 --- a/test/serverSideFogOfWar.test.js +++ b/test/serverSideFogOfWar.test.js @@ -56,6 +56,8 @@ describe('server-side fog of war', () => { process.env.DUNGEON_LEVELS = '1'; const game = new Game('sock', user(), {}); const exit = game.dungeon.exit; + // A generated spawn can already see the exit. Start this discovery test out of view. + setVisible(game, exit, false); expect(game.getState().exit).toBeNull();