diff --git a/html/js/render/assetPacks.js b/html/js/render/assetPacks.js
index 635155d..6c27c62 100644
--- a/html/js/render/assetPacks.js
+++ b/html/js/render/assetPacks.js
@@ -281,12 +281,14 @@
},
// The Kenney files named Male_0..Male_7 are directional renders of the same body,
// not different character classes. The customizer exposes one honest Iso body for now.
- character: isoMale(3),
+ // Kenney Male_0..7 are 45° renders (0=NW, 2=SW, 4=SE, 6=NE). In this iso projection a grid
+ // step moves visually: up->NE, down->SW, left->NW, right->SE — so face the way you move.
+ character: isoMale(2),
directions: {
- down: isoMale(3),
- up: isoMale(7),
- left: isoMale(0),
- right: isoMale(5)
+ down: isoMale(2), // SW (down-left)
+ up: isoMale(6), // NE (up-right)
+ left: isoMale(0), // NW (up-left)
+ right: isoMale(4) // SE (down-right)
},
characters: {
fallback: isoMale(3),