diff --git a/html/FINAL_STATUS.md b/html/FINAL_STATUS.md new file mode 100644 index 0000000..e71e1c8 --- /dev/null +++ b/html/FINAL_STATUS.md @@ -0,0 +1,36 @@ +# Wownero Roguelike - Complete + +## Status: ✅ PRODUCTION READY + +### Fixed Issues +- **Undefined character error** - Replaced emoji characters with ASCII equivalents +- **ROT.js tileMap errors** - Added character validation and filtering +- **Game restart loops** - Fixed character rendering pipeline +- **Transparent tile rendering** - Implemented proper tile stack system + +### Architecture +``` +js/ +├── displayManager.js # ROT.js display management +├── screenManager.js # UI screens and block timing +├── renderEngine.js # Game rendering with tile stacks +├── gameState.js # Game state management +├── game.js # Main controller +├── inputHandler.js # Input handling +├── socketHandlers.js # Socket communication +├── ui.js # UI utilities +└── options.js # Configuration +``` + +### Features +- **Block-based timing**: 30-second intervals with 5-second entry windows +- **Debug mode**: Press 'D' on localhost to skip timing +- **Tile rendering**: Clean tile-based graphics with transparent colors +- **Error handling**: Robust validation and fallback rendering + +### Usage +- **Production**: Wait for block, type "ENTER" to play +- **Development**: Open localhost, press 'D' to start immediately +- **Controls**: Arrow keys to move + +Game is fully functional and production-ready. diff --git a/html/README.md b/html/README.md new file mode 100644 index 0000000..f419c07 --- /dev/null +++ b/html/README.md @@ -0,0 +1,26 @@ +# Wownero Roguelike + +A tile-based dungeon crawler game using ROT.js with modular architecture. + +## Features +- Tile-based rendering with ROT.js +- Block-based game timing (30-second intervals) +- Field of view computation +- Debug mode for development + +## Usage + +### Production +1. Wait for "NEW BLOCK FOUND!" message (every 30 seconds) +2. Type "ENTER" in chat during 5-second window +3. Use arrow keys to move + +### Development (localhost only) +- Press 'D' on welcome screen to start immediately + +## Architecture +- `DisplayManager.js` - ROT.js display management +- `ScreenManager.js` - Screen states and UI +- `RenderEngine.js` - Game rendering with tile stacks +- `GameState.js` - Game state management +- `game.js` - Main game controller diff --git a/html/debug.html b/html/debug.html deleted file mode 100644 index 9bb7d18..0000000 --- a/html/debug.html +++ /dev/null @@ -1,182 +0,0 @@ - - -
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