mirror of
https://github.com/Such-Software/such.software.git
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The splash logo (the LCP element) started at opacity:0 and only faded in after framer-motion hydrated, pushing mobile LCP to ~7s. Render it visible immediately; the float/breath animations still layer on top.
194 lines
9.3 KiB
TypeScript
194 lines
9.3 KiB
TypeScript
"use client";
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import Link from "next/link";
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import { motion, useReducedMotion } from "framer-motion";
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import { ChevronDown, LayoutGrid, Smartphone, Wrench, Info } from "lucide-react";
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import { useRef, useState } from "react";
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const navButtons = [
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{ label: "Portfolio", href: "/products", Icon: LayoutGrid, corner: "left-4 top-6 sm:left-6 sm:top-24 lg:left-8 lg:top-32" },
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{ label: "Apps", href: "/apps", Icon: Smartphone, corner: "right-4 top-6 sm:right-6 sm:top-24 lg:right-8 lg:top-32" },
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{ label: "Services", href: "/services", Icon: Wrench, corner: "left-4 bottom-6 sm:left-6 sm:bottom-24 lg:left-8 lg:bottom-32" },
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{ label: "About", href: "/about", Icon: Info, corner: "right-4 bottom-6 sm:right-6 sm:bottom-24 lg:right-8 lg:bottom-32" },
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];
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/** The "SUCH" glyph mark (2x2 letter grid) with a Cherenkov-blue treatment. */
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function SuchMark({ animate }: { animate: boolean }) {
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return (
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<svg
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viewBox="0 0 200 200"
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role="img"
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aria-label="Such Software"
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className="h-auto w-[min(72vw,42vh)] drop-shadow-[0_0_40px_rgba(34,211,238,0.25)]"
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>
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<defs>
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<filter id="splash-glow" x="-30%" y="-30%" width="160%" height="160%">
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<feGaussianBlur stdDeviation="1.6" result="b" />
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<feMerge>
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<feMergeNode in="b" />
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<feMergeNode in="SourceGraphic" />
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</feMerge>
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</filter>
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</defs>
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{/* steady bounding box, Cherenkov cyan */}
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<rect x="14" y="14" width="172" height="172" rx="16" fill="none" stroke="#22d3ee" strokeWidth="3.5" filter="url(#splash-glow)" opacity="0.45" />
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{/* two Cherenkov glow segments circling the ring in opposite directions */}
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{animate && (
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<>
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<motion.rect
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x="14" y="14" width="172" height="172" rx="16"
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fill="none" stroke="#a5f3fc" strokeWidth="4" strokeLinecap="round" filter="url(#splash-glow)"
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pathLength={1} strokeDasharray="0.16 0.84"
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initial={{ strokeDashoffset: 0 }}
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animate={{ strokeDashoffset: [0, -1] }}
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transition={{ duration: 5, ease: "linear", repeat: Infinity }}
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/>
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<motion.rect
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x="14" y="14" width="172" height="172" rx="16"
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fill="none" stroke="#67e8f9" strokeWidth="2.5" strokeLinecap="round" filter="url(#splash-glow)"
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pathLength={1} strokeDasharray="0.06 0.94" opacity="0.7"
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initial={{ strokeDashoffset: 0 }}
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animate={{ strokeDashoffset: [0, 1] }}
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transition={{ duration: 7, ease: "linear", repeat: Infinity }}
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/>
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</>
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)}
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{/* letters with a gentle breath */}
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<motion.g
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animate={animate ? { opacity: [0.9, 1, 0.9] } : undefined}
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transition={animate ? { duration: 5, ease: "easeInOut", repeat: Infinity } : undefined}
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>
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{/* S */}
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<path d="M 78,36 H 36 V 58 H 78 V 82 H 36" fill="none" stroke="#35c98e" strokeWidth="14" strokeLinecap="round" strokeLinejoin="round" />
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{/* U */}
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<path d="m 118,36 v 34 c 0,12.15 9.85,14 22,14 12.15,0 22,-1.85 22,-14 V 36" fill="none" stroke="#e8689e" strokeWidth="14" strokeLinecap="round" strokeLinejoin="round" />
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{/* C */}
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<path d="M 78,118 H 36 V 164 H 78" fill="none" stroke="#4aade0" strokeWidth="14" strokeLinecap="round" strokeLinejoin="round" />
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{/* H */}
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<path d="M 118,118 V 164 M 162,118 V 164 M 118,141 H 162" fill="none" stroke="#45c99e" strokeWidth="14" strokeLinecap="round" strokeLinejoin="round" />
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</motion.g>
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</svg>
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);
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}
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export function HeroSplash({ onEnter, sectionRef }: { onEnter: () => void; sectionRef?: any }) {
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const prefersReduced = useReducedMotion();
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const animate = !prefersReduced;
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const [entering, setEntering] = useState(false);
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const dispRef = useRef<SVGFEDisplacementMapElement>(null);
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const turbRef = useRef<SVGFETurbulenceElement>(null);
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const handleEnter = () => {
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if (entering) return;
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if (prefersReduced) {
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onEnter();
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return;
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}
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setEntering(true);
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// Real water refraction: ramp the displacement scale up and back down while
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// the turbulence drifts, so the logo ripples like a disturbed liquid surface.
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const DURATION = 1200;
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const MAX_SCALE = 40;
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const start = performance.now();
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const tick = (now: number) => {
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const t = Math.min(1, (now - start) / DURATION);
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const env = Math.sin(Math.PI * t); // 0 -> 1 -> 0
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if (dispRef.current) dispRef.current.setAttribute("scale", String(env * MAX_SCALE));
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if (turbRef.current) {
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const f = 0.008 + t * 0.02;
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turbRef.current.setAttribute("baseFrequency", `${f.toFixed(4)} ${(f * 1.3).toFixed(4)}`);
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}
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if (t < 1) requestAnimationFrame(tick);
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else onEnter();
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};
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requestAnimationFrame(tick);
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};
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return (
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<section
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ref={sectionRef}
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aria-label="Such Software"
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className="relative z-10 flex min-h-[100svh] w-full max-w-7xl flex-col items-center justify-center overflow-hidden px-4 py-12 text-center"
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>
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{/* Click-to-enter: soft Cherenkov wash. The ripple itself is the SVG water
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filter refracting the logo (driven by handleEnter's rAF loop). */}
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{entering && (
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<motion.div
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aria-hidden="true"
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className="pointer-events-none fixed inset-0 z-20 backdrop-blur-sm"
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style={{ background: "radial-gradient(circle at center, rgba(34,211,238,0.28), transparent 65%)" }}
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initial={{ opacity: 0 }}
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animate={{ opacity: [0, 0.9, 0] }}
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transition={{ duration: 1.2, ease: "easeInOut" }}
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/>
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)}
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{/* Water-refraction filter, animated by handleEnter */}
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<svg aria-hidden="true" focusable="false" className="pointer-events-none absolute h-0 w-0">
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<filter id="splash-water" x="-25%" y="-25%" width="150%" height="150%">
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<feTurbulence ref={turbRef} type="fractalNoise" baseFrequency="0.008 0.0104" numOctaves={2} seed={7} result="noise" />
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<feDisplacementMap ref={dispRef} in="SourceGraphic" in2="noise" scale={0} xChannelSelector="R" yChannelSelector="G" />
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</filter>
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</svg>
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{/* Logo (click to enter) + pulsing Cherenkov glow */}
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<button
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type="button"
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onClick={handleEnter}
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aria-label="Enter Such Software"
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className="relative flex cursor-pointer items-center justify-center rounded-3xl border-0 bg-transparent p-0 focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-cyan-400/60"
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>
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<div
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aria-hidden="true"
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className="pointer-events-none absolute h-[120%] w-[120%] rounded-full bg-[radial-gradient(circle,rgba(34,211,238,0.2),transparent_65%)] motion-safe:animate-pulse"
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style={{ animationDuration: "4.5s" }}
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/>
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<motion.div
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style={{ filter: entering ? "url(#splash-water)" : undefined }}
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initial={{ opacity: 1, scale: 1 }}
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animate={entering ? { opacity: [1, 1, 0], scale: [1, 1.06, 1.14] } : { opacity: 1, scale: 1, y: animate ? [0, -8, 0] : 0 }}
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transition={
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entering
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? { duration: 1.2, ease: "easeInOut", times: [0, 0.7, 1] }
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: { opacity: { duration: 0.8 }, scale: { duration: 0.8 }, y: { duration: 6, repeat: Infinity, ease: "easeInOut" } }
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}
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>
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<SuchMark animate={animate} />
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</motion.div>
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</button>
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{/* Cover text hidden on mobile (logo + corner icons carry it there); fades out on enter */}
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<p className={`mt-10 hidden sm:block bg-gradient-to-r from-cyan-400 to-blue-600 bg-clip-text pb-1 text-3xl font-bold text-transparent sm:text-4xl md:text-5xl transition-opacity duration-700 ${entering ? "opacity-0" : "opacity-100"}`}>
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Precision Engineering for Everyone
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</p>
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<p className={`mt-4 hidden max-w-xl text-base text-muted-foreground sm:block sm:text-lg transition-opacity duration-700 ${entering ? "opacity-0" : "opacity-100"}`}>
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A software studio in Kennett Square, PA. Custom e-commerce, apps, games,
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payments, and consulting.
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</p>
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{/* Nav buttons in the four corners: icon-only on mobile, labeled pills on larger screens */}
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{navButtons.map((b) => (
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<Link
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key={b.href}
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href={b.href}
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aria-label={b.label}
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className={`absolute flex items-center justify-center rounded-2xl border border-cyan-400/25 bg-foreground/[0.06] backdrop-blur-md shadow-md shadow-black/20 ring-1 ring-inset ring-white/10 transition-all hover:scale-[1.03] hover:border-cyan-400/60 hover:bg-foreground/10 hover:text-cyan-600 dark:hover:text-cyan-400 hover:shadow-lg hover:shadow-cyan-500/15 h-12 w-12 sm:h-auto sm:w-36 sm:px-6 sm:py-4 lg:w-48 ${b.corner} ${entering ? "opacity-0 pointer-events-none" : ""}`}
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>
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<b.Icon className="h-5 w-5 sm:hidden" aria-hidden="true" />
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<span className="hidden text-base font-semibold sm:inline">{b.label}</span>
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</Link>
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))}
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{/* Enter-the-site affordance */}
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<button
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type="button"
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onClick={handleEnter}
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className={`absolute bottom-6 left-1/2 flex -translate-x-1/2 flex-col items-center gap-1 text-xs uppercase tracking-[0.3em] text-muted-foreground transition-all hover:text-foreground focus-visible:text-foreground ${entering ? "opacity-0 pointer-events-none" : ""}`}
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>
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<span>Explore</span>
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<ChevronDown className="h-5 w-5 motion-safe:animate-bounce" aria-hidden="true" />
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</button>
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</section>
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);
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}
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