The hero h1 is now "Precision Engineering for Everyone". The concrete offer
moves into the supporting line, which keeps the search terms the h1 gives up
and no longer restates the splash's opening sentence.
The title's gradient drifts instead of sweeping: a 300% ramp over 18s with
symmetric easing, so there is no hard turnaround at either end of the travel.
Em dashes are gone from every tsx/ts file (87 lines, 104 occurrences), per
AGENTS.md rule 9. Label lists and titles take a colon; appositives take
commas; independent clauses take a semicolon or a period. A few sentences
were restructured where no single mark read well.
Metadata keeps "Crypto" deliberately: it is a real service line and a real
search term, and it is no longer in the visible headline.
The site said Bloomword was "playable free in the browser at bloomword.earth"
in four places. It is not: bloomword.earth is the marketing and transparency
site, and iOS and Android are the only platforms you can play on.
This is the full-surface release standard's web-app gate -- marketing copy
flips from "learn more" to "play" only after play.<domain> passes a parity
proof against the mobile core loop -- and that surface does not exist yet
(play.bloomword.earth does not resolve). Every claim becomes "learn more at
bloomword.earth" with iOS/Android named as the only playable platforms, per
the standing item in the Bloomword roadmap.
The VideoGame structured data already declared gamePlatform [iOS, Android]
and needed no change; the footer link carries no play claim and is untouched.
Not built or typechecked: this workstation has no node. The changes are
string literals inside existing quoted copy, with one JSX text edit that
keeps its {" "} separator and closes the sentence after the anchor.
Swaps /images/products/bloomword.svg for bloomword.png across the apps
index, the products index, the Bloomword product page, the bento grid,
and both services.ts proof lists (games + education), so the icon
matches what actually ships on the App Store and Play listings.
The SVG is now unreferenced; leaving it in place for now.
Apply the same 'list a product wherever it genuinely belongs' rule already used for
Evaluetron (commerce+crypto) and Bloomword/Vegan IQ (games+education): the Grin BTCPay
plugin is a crypto payment integration, and Barns & Neutrons + Numchangers are science/
math games we ship. Each keeps its original pillar and gains the second with a pillar-
angled blurb.
Bloomword is out on iOS + Android: added it to /apps (featured first) with store links,
put StoreButtons on /products/bloomword, and flipped all 'coming/launching' copy to 'free
on iOS and Android' (product page, products index, services games blurb, FAQ).
Education pillar: added Zero-Day Defender (cybersecurity edutainment, Coming soon) and
cross-listed Bloomword + Vegan IQ from Games & Apps — they're genuinely both a game we ship
and a game that teaches. Broadened the pillar lead + card to frame the edutainment shelf
(science, math, vocabulary, nutrition, cyber-safety) alongside the PhD radiation-science work.
/services becomes a hub (hero, four linked pillar cards, philosophy, recent work, FAQ,
CTA) and each pillar gets its own statically-generated page at /services/[pillar]
(commerce/games/crypto/education) with distinct SEO title+description+canonical, its own
H1, the products behind it, a pillar-scoped FAQ + FAQ JSON-LD, breadcrumb JSON-LD, and
'the other pillars' cross-links. dynamicParams=false so unknown slugs are a static 404.
The pillar/proof/FAQ data + colour maps move to lib/services.ts (single source of truth),
ProofCard/PillarCards/ServicesCta/EducationCredentials to components/services, so the hub,
subpages, home 'What We Do' preview, and sitemap can't drift. Home preview cards now link
to their pillar; sitemap gains the four subpage URLs. All pillar copy kept verbatim.
Verified: 4 subpages prebuilt, distinct titles/canonicals, right products per page,
click-through nav, education credentials block, bad slug -> 404.
- Splash: full-viewport animated SUCH logo cover with four corner nav
buttons; reveals the site once "entered" (scroll-through or Explore) and
does not resurrect on scroll-up. Original hero restored beneath it
(title-anchored monitor pulse + Cherenkov-blue background).
- Logo: traveling Cherenkov glow ring + gentle letter breath (SVG/Framer,
reduced-motion safe); beveled glass corner buttons.
- Services: new "Nuclear & Radiation Modeling" section + "Consulting"
umbrella (payments, crypto, nuclear), MCNP Google Scholar link, and a
not-a-licensed-PE clarification.
- About/founder bio: LLNL credibility + accessibility, art101.io link.
- Products: add Barns & Neutrons, Alpha Doc, Decay Theory (detail pages,
OG cards, SVG icons); client-side sortable grid with coming-soon at the
bottom. New Neroswap + Custom Websites icons (de-duplicated).
- SEO: game pages added to sitemap.
- Copy: dial back em-dashes to colons/commas/parens on home + services.
- Add sitemap.xml and robots.txt (such.software-site)
- Fix blog date on neroswap post (2025→2026)
- Filter draft posts from generateStaticParams and getPost
- Fix stale product list in website-relaunch blog post
- Fix Godot version (4.6→4)
- Add cross-links: product pages→blog posts, blog posts→product pages
- Add OG/Twitter metadata to blog [slug] pages
- Fix Bauhaus Echo privacy: hover color (emerald→blue), contact URL
- Fix Suchoice: card styling (p-6→glass-card), font-semibold→font-bold
- Fix products listing meta to include Suchoice
- Add gray-matter + next-mdx-remote for MDX rendering
- Create content/blog/ with .mdx files and frontmatter
- Add dynamic [slug] route and blog utility (src/lib/blog.ts)
- Blog index auto-populates from MDX files, sorted newest first
- Upgrade React to 19 for next-mdx-remote v6 compatibility
- Convert existing posts: website-relaunch, smirk-wallet, bauhaus-echo, crypto-checkout