Home: the big empty 'Selected Works' section-container card is gone in favour of a compact
centered heading, pulling the bento up ~300px so the work leads directly under the hero.
Hero juice (all LCP-safe + motion-safe): the H1 gets an animated gradient sheen (only the
gradient POSITION animates, so the largest paint is never delayed; verified opacity stays 1),
a soft breathing cyan aura sits behind it (aria-hidden), and the CTAs get a cyan glow + hover
lift.
Services: each pillar page (and the hub) now generates its own OG social card via the shared
gameOgImage helper with a 'Services' badge and the pillar accent, so sharing a pillar shows
a distinct card instead of the generic banner. Verified: distinct per-slug image URLs, valid
1200x630 PNGs.
Sitemap: bump lastModified 2026-06-01 -> 2026-07-12 (we've meaningfully changed the site).
The page after the splash was two screens of text before the first image. Selected
Works (the bento, with the live barns vignette) now leads and the services copy
supports it below, wrapped in the same scroll-reveal.
Splash: the first wheel tick, 24px touch drag, or scroll key now plays the SAME
water-ripple enter as a tap (scrolling past used to hard-cut after a full screen).
Listeners are passive, the entering guard dedupes, reduced-motion still gets the
instant dismiss.
Pre-warm: on requestIdleCallback (post-LCP, invisible to Lighthouse) a 1px element
paints through the splash-water filter so the graph compiles before first use (the
first-tap stutter), and the logo layer gets will-change ahead of the zoom.
Verified with Playwright against the production build: wheel/key/touch all enter,
session flag set, bento renders above What We Do.
A phone has no left gutter like desktop, and the nebula was position:fixed, so
scrolling slid the text up into the pinned monitor (overlap + jumps). Keep the
monitor to the left of the title and keep the parallax, but on mobile the field
glides up and out with the hero (slower-than-scroll lag for depth) and fades as it
leaves, so it never crosses the content below. Only the monitor/streamer layer
fades; the base gradient stays. Extra top room (pt-44) keeps it clear of the header
at rest. Desktop unchanged.
Dials: yRangeMobile (parallax), heroOpacity range (fade), pt-44 (top room).
The data-URI logo still had LCP ~5s with zero network request, proving the
bottleneck is render delay (JS), not the image. So:
- page.tsx is now a Server Component. The hero, tagline, buttons, ServicesPreview,
PortfolioGrid, and FounderSignature render as static server HTML (they had no
client features, so they now hydrate to nothing).
- Splash state machine + header/nav/background gating + nebula position + scroll
restoration moved into a small client island (home-shell.tsx) that takes the
static content as children. Nebula reads the title via getElementById.
- Dedupe @types/react to 19 across the workspace (pnpm override) so the
server->client children boundary type-checks.
- The high-priority <link rel=preload as=image> stole bandwidth from render-
blocking CSS on 4G, pushing FCP 1.1s -> 2.2s and the score 82 -> 70. Removed.
- TBT is ~30ms (not main-thread bound), so the FCP->LCP gap was the logo's
network fetch. Inline the mark as a data URI: zero request, paints with FCP.
LCP should drop toward FCP and stop swinging run-to-run.
- Splash is now a one-time intro per session: once entered (scroll or click) a
refresh skips it, so you can't scroll back up into it mid-page.
- Preload the splash logo <img> (the mobile LCP element) at high priority.
- Draft blog post on keeping an animated hero without tanking Core Web Vitals
(draft: true, for review).
- Drop the two animated glow rings: stroke-dashoffset is non-composited, so
they repainted every frame next to the logo and prevented Lighthouse from
settling on an LCP (mobile NO_LCP). The static box + pulsing glow remain.
- Splash now cross-fades into the content: on enter it becomes a fixed overlay
and fades opacity to 0 over the revealed page, instead of a hard cut.
- Nebula tracer target moved up-and-left (computerX-1, computerY-1.5) so the
streamers converge on the monitor screen, not below-right of it.
- Removed the now-unused splash-* keyframes.
Reduced-motion users now land straight on the main hero (desktop and mobile);
the splash is no longer shown to them, not just de-animated. Set before paint
via useIsoLayoutEffect so it never flashes.
- Splash: full-viewport animated SUCH logo cover with four corner nav
buttons; reveals the site once "entered" (scroll-through or Explore) and
does not resurrect on scroll-up. Original hero restored beneath it
(title-anchored monitor pulse + Cherenkov-blue background).
- Logo: traveling Cherenkov glow ring + gentle letter breath (SVG/Framer,
reduced-motion safe); beveled glass corner buttons.
- Services: new "Nuclear & Radiation Modeling" section + "Consulting"
umbrella (payments, crypto, nuclear), MCNP Google Scholar link, and a
not-a-licensed-PE clarification.
- About/founder bio: LLNL credibility + accessibility, art101.io link.
- Products: add Barns & Neutrons, Alpha Doc, Decay Theory (detail pages,
OG cards, SVG icons); client-side sortable grid with coming-soon at the
bottom. New Neroswap + Custom Websites icons (de-duplicated).
- SEO: game pages added to sitemap.
- Copy: dial back em-dashes to colons/commas/parens on home + services.
New ScrollReveal client component wraps section-containers and cards with
a subtle opacity + y-translate fade-in triggered by IntersectionObserver.
Bails out to an unanimated render when prefers-reduced-motion is set.
- home: Selected Works, Inclusive by Design, Start a Project
- services: each of the four verticals and the Recent Work card
- portfolio: each product card, slight stagger by column index
- about: Leadership section and Get in Touch
- apps: each app card, stagger by index
- Home hero subhead rewritten to name commerce/websites/apps/consulting
plus in-house mobile apps and games; primary CTA points to /products
- Portfolio page (/products) title renamed and each product card now shows
a 56px icon beside the title
- Favicon served inverse to the browser color scheme so the tile contrasts
with the chrome instead of blending into it
- Fix homepage heading hierarchy (h2 -> h1)
- Add page-specific metadata to services and about pages
- Fix outline-none on form inputs for keyboard accessibility
- Delete sync conflict files
- Add group class back to bento cards for hover animations
- Use raw CSS for glassmorphism to fix Tailwind opacity errors
- Add TODO.md with production checklist
- Add semantic CSS classes (.section-container, .glass-card)
- Update Tailwind config for opacity modifier support
- perfectly synced nebula streamer impacts with computer icon pulse
- standardized typography with left-border headers and blurbs across landing and services pages
- expanded services page with specialized solutions for commerce, custom apps, and crypto
- fixed bento grid image distortion and background persistence issues
- corrected hydration and syntax errors in nebula-field
- **Visuals**:
- Implemented 'Data Ingress' animation with lines starting from edges and converging to a fixed point.
- Added centralized 'Monitor' icon as the convergence target.
- Refactored 'NebulaField' to use percentage-based coordinates for perfect alignment on resize.
- Smoothed animation timing and easing.
- **Micro-interactions**:
- Increased transparency of Bento Grid cards (from 90% to 70%) for better visibility of background elements.
- Added backdrop-blur to cards.
- **Fixes**:
- Fixed 'bg-clip-text' bug cutting off descenders in the main headline.