27 Commits
Author SHA1 Message Date
jwinterm e1ea0ce18c chore(lint): migrate off next lint to the ESLint CLI and flat config
`next lint` is deprecated and disappears in Next 16. apps/web now runs
`eslint .` against eslint.config.mjs on ESLint 9, and the shared preset moves
to packages/config/eslint-preset.mjs. eslint-config-next 15 still ships only
an eslintrc-style config, so FlatCompat translates it; that keeps
next/core-web-vitals as the single source of rules.

The migration was done by hand rather than via @next/codemod, because the
codemod does not know about the shared @repo/config preset.

Two things worth knowing.

ESLint 9 only walks file extensions that some config names in `files`. The
first working version of this config linted three loose .js files, skipped
every .tsx in src/, and still exited 0 -- a green run that checked nothing.
The preset now names the extensions explicitly. Coverage went from 3 files to
82, and a deliberately broken canary component confirms rules still fire.

`@eslint/eslintrc` also needed a second scoped override: it does a default
import of minimatch and declares ^3.1.2, which the global ^9.0.7 audit
override broke. Same shape as the ajv fix in the previous commit.
2026-08-17 06:06:14 -04:00
jwinterm a2955b4102 Nebula: fatten mobile streamers (undo aspect-squish), fade out the cursor
- Streamers were rendering and hitting the monitor but invisible on phones:
  preserveAspectRatio=none squishes the stroke horizontally on a narrow viewport,
  so 0.12 went sub-pixel. Fatten 2.5x on mobile so they actually show.
- Terminal cursor now types 'such', backspaces, blinks ~6 times, then fades out
  completely instead of blinking forever (it was distracting).
2026-06-07 15:44:09 -04:00
jwinterm f3607a28d1 Nebula monitor: typing terminal cursor, stronger impact, tame pointer, restore mobile streamers
- Replace the centered dash with a tiny CSS terminal in the screen: types 'such'
  once, backspaces, then the caret blinks on the left (steps() width typewriter).
- Impact pulse is snappier and brighter (0.9s ping, scale 1.14, bright cyan glow)
  so streamer hits actually read; the screen color shifts with it.
- Pointer parallax dialed down to a subtle 6px with a gentler spring, fixing the
  desktop 'shift up-left after load' (it was easing toward the cursor on first move).
- Revert the mobile streamer thinning/density cut from the prior commit: it made
  them too sparse to see. Mobile now gets the full set at full weight, like desktop.
2026-06-07 15:20:34 -04:00
jwinterm 4b21928dc4 Nebula: fix mobile jump + pointer parallax, live cursor, lighter mobile field
- Mobile jump fix: compute the monitor anchor from the title's document-absolute top
  (scroll-independent) and only recompute on a real width change, so the address-bar
  resize that fires mid-scroll no longer snaps it. Mobile parallax now lifts the field
  up and away (faster than scroll) instead of drifting down over the text.
- Pointer parallax (desktop only): the field nudges toward the cursor, spring-damped
  so it can never move abruptly. No mousemove on touch, so no mobile cost.
- Live monitor: a CSS blinking terminal cursor inside the screen (opacity only =
  compositor); it shifts color on each streamer hit, reinforcing the impact pulse.
- Lighter mobile field: streamer density 8->5 and lines ~15% thinner on phones.

Desktop motion unchanged. (CSS/SMIL streamer rewrite deferred to its own commit.)
2026-06-07 14:01:31 -04:00
jwinterm 673d07a00e Mobile nebula: keep left monitor + parallax, glide-and-fade with the hero
A phone has no left gutter like desktop, and the nebula was position:fixed, so
scrolling slid the text up into the pinned monitor (overlap + jumps). Keep the
monitor to the left of the title and keep the parallax, but on mobile the field
glides up and out with the hero (slower-than-scroll lag for depth) and fades as it
leaves, so it never crosses the content below. Only the monitor/streamer layer
fades; the base gradient stays. Extra top room (pt-44) keeps it clear of the header
at rest. Desktop unchanged.

Dials: yRangeMobile (parallax), heroOpacity range (fade), pt-44 (top room).
2026-06-07 08:05:34 -04:00
jwinterm dd6943c7e8 Mobile nebula: drop the pinned monitor + parallax below md (overlapped hero text)
On phones the fixed monitor icon and its scroll parallax had no whitespace to live
in, so it drifted over the title/tagline and under the header. Fall back to the
static Cherenkov glow under 768px (same path as reduced-motion); desktop keeps the
full monitor + streamers.
2026-06-06 21:09:50 -04:00
jwinterm 980bd963fc Splash logo: drop framer wrapper + CSS filter (cleaner LCP); nudge tracer
- Logo is a plain <img fetchPriority=high> in a plain div (no framer-motion,
  no drop-shadow filter) so it is a clean, statically-painted LCP candidate.
  Water filter + a CSS zoom apply only on enter.
- Tracer target nudged to computerX/Y +1.5 (between the low-right +2.5 and the
  high-left +0.5).
2026-06-06 18:36:58 -04:00
jwinterm c85383eff2 Mobile LCP: render splash logo as <img> (valid LCP element); faster blended transition; recenter tracer
- Inline <svg> is not an LCP candidate; on mobile the tagline is hidden so the
  logo was the only large element -> NO_LCP. Serve the mark as
  /images/branding/splash-such.svg and render it via <img> (a valid LCP
  candidate, painted from SSR HTML).
- Transition: start the cross-fade on click (shimmer plays as the splash fades
  into the content) and shorten durations 1.2s -> 0.8s; snappier and blended.
- Tracer target back to the midpoint (computerX+0.5, computerY+0.5).
2026-06-06 18:05:33 -04:00
jwinterm ea012b63fe Splash: remove non-composited glow rings (fix mobile NO_LCP); cross-fade to content; nudge tracer target
- Drop the two animated glow rings: stroke-dashoffset is non-composited, so
  they repainted every frame next to the logo and prevented Lighthouse from
  settling on an LCP (mobile NO_LCP). The static box + pulsing glow remain.
- Splash now cross-fades into the content: on enter it becomes a fixed overlay
  and fades opacity to 0 over the revealed page, instead of a hard cut.
- Nebula tracer target moved up-and-left (computerX-1, computerY-1.5) so the
  streamers converge on the monitor screen, not below-right of it.
- Removed the now-unused splash-* keyframes.
2026-06-06 17:50:42 -04:00
jwinterm fad3223af3 Restore tuned nebula; make splash logo static for stable mobile LCP
- Revert the nebula density/parallax change that disturbed the carefully
  tuned streamer convergence (it gave no perf benefit; the nebula is behind
  the splash and not in the load trace).
- Logo is now fully static (no float/breath) so it's a stable LCP candidate
  on mobile; the rings, glow pulse, and staged button fade-ins still carry
  the motion. (Desktop TBT win from the framer->CSS conversion is retained.)
2026-06-06 17:31:43 -04:00
jwinterm a5815e20ee Cut desktop TBT: splash idle animations framer-motion -> CSS; lighten nebula
- The splash's always-on animations (logo float/breath, the two traveling
  glow rings) move from framer-motion (JS rAF every frame on the main thread)
  to CSS keyframes (browser/compositor). framer now only drives the one-shot
  click-to-enter water exit.
- Nebula: density 8 -> 4 and dropped the scroll parallax (the Forced-reflow
  source); reduced-motion still gets the static background.
2026-06-06 17:16:13 -04:00
jwinterm ed07bb5681 Add splash intro, nuclear games + consulting, Cherenkov hero
- Splash: full-viewport animated SUCH logo cover with four corner nav
  buttons; reveals the site once "entered" (scroll-through or Explore) and
  does not resurrect on scroll-up. Original hero restored beneath it
  (title-anchored monitor pulse + Cherenkov-blue background).
- Logo: traveling Cherenkov glow ring + gentle letter breath (SVG/Framer,
  reduced-motion safe); beveled glass corner buttons.
- Services: new "Nuclear & Radiation Modeling" section + "Consulting"
  umbrella (payments, crypto, nuclear), MCNP Google Scholar link, and a
  not-a-licensed-PE clarification.
- About/founder bio: LLNL credibility + accessibility, art101.io link.
- Products: add Barns & Neutrons, Alpha Doc, Decay Theory (detail pages,
  OG cards, SVG icons); client-side sortable grid with coming-soon at the
  bottom. New Neroswap + Custom Websites icons (de-duplicated).
- SEO: game pages added to sitemap.
- Copy: dial back em-dashes to colons/commas/parens on home + services.
2026-06-05 22:40:14 -04:00
jwinterm 2838133681 feat: add resend for email
fix: nebual minified react error
2026-01-29 11:23:54 -05:00
jwinterm 6f8c2ba325 fix: computer animation positioning 2026-01-20 09:34:14 -05:00
jwinterm 0df4c3d09c fix linter version and update gitignore 2026-01-17 12:13:40 -05:00
jwinterm 487754d3a2 Add Playwright a11y tests, structured data, and reduced motion support
- Add Playwright tests with axe-core (42 tests across 3 browsers)
- Add prefers-reduced-motion support to NebulaField
- Add JSON-LD structured data (Organization schema)
- Add canonical URLs to all pages
- Consolidate TODO files, update README
2026-01-17 12:10:18 -05:00
jwinterm 0d284b5c7d Upgrade Next.js to 15, fix first-load theme bug, add SVG assets
- Upgrade next 14.1.0 → 15.5.9, next-themes 0.2.1 → 0.4.6
- Fix theme not initializing on first load after server restart
- Add SVG logos and favicon, update site-logo to use SVGs
- Create shared Header component with skip-to-main link
- Add portfolio links to bento grid cards
- Improve accessibility: aria-describedby, prefers-reduced-motion
- Fix useFormState → useActionState for React 19 compatibility
- Fix founder-signature icon (use square favicon instead of wide logo)
2026-01-16 21:02:05 -05:00
jwinterm ffaea03e58 Fix critical accessibility and SEO issues
- Fix homepage heading hierarchy (h2 -> h1)
- Add page-specific metadata to services and about pages
- Fix outline-none on form inputs for keyboard accessibility
- Delete sync conflict files
- Add group class back to bento cards for hover animations
- Use raw CSS for glassmorphism to fix Tailwind opacity errors
- Add TODO.md with production checklist
- Add semantic CSS classes (.section-container, .glass-card)
- Update Tailwind config for opacity modifier support
2026-01-16 15:03:12 -05:00
jwinterm b40193c086 feat: synchronize background nebula animations and overhaul site copy
- perfectly synced nebula streamer impacts with computer icon pulse
- standardized typography with left-border headers and blurbs across landing and services pages
- expanded services page with specialized solutions for commerce, custom apps, and crypto
- fixed bento grid image distortion and background persistence issues
- corrected hydration and syntax errors in nebula-field
2026-01-16 11:28:46 -05:00
jwinterm f978334beb style: increase nebula visibility, computer size and adjust position 2026-01-16 10:58:49 -05:00
jwinterm c9dbcc2f84 fix: globalize nebula background, refine positioning and mute animations 2026-01-16 10:55:41 -05:00
jwinterm 29135a3a70 style: mute nebula intensity, fix load visibility, and sync parallax 2026-01-16 10:49:33 -05:00
jwinterm 51cfd7a3c8 refactor: adjust nebula target, fix initial visibility, and update bento images 2026-01-16 10:42:49 -05:00
jwinterm d40a1caa85 style: fix portfolio image distortion, nebula animation timing and add parallax to computer 2026-01-16 10:36:22 -05:00
jwinterm 19a72bd621 feat: enhance landing page, add about page and footer. refactor nebula animation. 2026-01-16 09:58:12 -05:00
jwinterm 4a51d8a334 feat: Refactor animation alignment & visual tweaks
- **Visuals**:
  - Implemented 'Data Ingress' animation with lines starting from edges and converging to a fixed point.
  - Added centralized 'Monitor' icon as the convergence target.
  - Refactored 'NebulaField' to use percentage-based coordinates for perfect alignment on resize.
  - Smoothed animation timing and easing.
- **Micro-interactions**:
  - Increased transparency of Bento Grid cards (from 90% to 70%) for better visibility of background elements.
  - Added backdrop-blur to cards.
- **Fixes**:
  - Fixed 'bg-clip-text' bug cutting off descenders in the main headline.
2026-01-15 16:09:34 -05:00
jwinterm 717a3be1c8 feat: Initial Monorepo Setup for Such Software
- **Architecture**: Initialized Turborepo monorepo with pnpm workspace.
- **Frontend**: Scaffolding for Next.js 14 app (apps/web) with Tailwind CSS v4 configuration.
- **UI System**: Created shared UI package (@repo/ui) with Shadcn/UI primitives (Card, Button).
- **Procedural Design**:
  - Implemented 'NebulaField' organic background animation for Home.
  - Implemented 'DataGrid' isometric background for Services.
  - Added 'DynamicBackground' for theme-aware transitions.
- **Features**:
  - Responsive 'ThemeToggle' with View Transitions API support.
  - 'PortfolioGrid' component showcasing key projects (r/CryptoCurrency, etc.).
  - 'FounderSignature' component detailing accessibility focus.
  - 'ContactForm' with Zod validation + turnstile integration stub.
- **Pages**:
  - Landing page with parallax/procedural visuals.
  - Services page highlighting Medusa v2 development capabilities.
- **Clean Up**: Removed initial Medusa backend scaffold to focus on frontend delivery first.
2026-01-15 15:43:47 -05:00