fix(bloomword): stop claiming browser play

The site said Bloomword was "playable free in the browser at bloomword.earth"
in four places. It is not: bloomword.earth is the marketing and transparency
site, and iOS and Android are the only platforms you can play on.

This is the full-surface release standard's web-app gate -- marketing copy
flips from "learn more" to "play" only after play.<domain> passes a parity
proof against the mobile core loop -- and that surface does not exist yet
(play.bloomword.earth does not resolve). Every claim becomes "learn more at
bloomword.earth" with iOS/Android named as the only playable platforms, per
the standing item in the Bloomword roadmap.

The VideoGame structured data already declared gamePlatform [iOS, Android]
and needed no change; the footer link carries no play claim and is untouched.

Not built or typechecked: this workstation has no node. The changes are
string literals inside existing quoted copy, with one JSX text edit that
keeps its {" "} separator and closes the sentence after the anchor.
This commit is contained in:
jw
2026-08-13 10:20:04 -04:00
parent d3916fd0e8
commit c50f4d29f6
3 changed files with 6 additions and 7 deletions
+3 -4
View File
@@ -35,7 +35,7 @@ const faqs = [
{ q: "How does the tree work?", a: "Each word you find sprouts new growth on a 3D typographic tree rendered by our in-house typograph-engine. The tree's look changes with the day's biome, so your finished board is both a score and a little piece of generative art you can share." },
{ q: "Is it the same puzzle for everyone?", a: "Yes. Like the best daily games, the letters are shared worldwide each day, so leaderboards and streaks are apples-to-apples. Results are server-replayed for fairness." },
{ q: "Is it free?", a: "Yes, free to play, supported by light ads and optional in-app purchases. A privacy-conscious build is a priority." },
{ q: "What platforms is it on?", a: "Built in Godot for iOS and Android, and playable free in the browser at bloomword.earth. Download it on the App Store or Google Play." },
{ q: "What platforms is it on?", a: "Built in Godot for iOS and Android, and those are the only places you can play it. Download it free on the App Store or Google Play; learn more at bloomword.earth." },
];
const jsonLd = {
@@ -95,9 +95,8 @@ export default function BloomwordPage() {
Bloomword is a daily word game with a twist you can watch grow. Everyone gets the same
letters each day and races the sunset to find words, and every word you find sprouts new
growth on a living 3D typographic tree. Keep your streak, collect the biomes, and share the
bloom you grew today. It is live at{" "}
<a href="https://bloomword.earth" target="_blank" rel="noopener noreferrer" className="text-green-600 dark:text-green-400 hover:underline">bloomword.earth</a>{" "}
and free on iOS and Android.
bloom you grew today. It is free on iOS and Android — learn more at{" "}
<a href="https://bloomword.earth" target="_blank" rel="noopener noreferrer" className="text-green-600 dark:text-green-400 hover:underline">bloomword.earth</a>.
</p>
</div>
+1 -1
View File
@@ -117,7 +117,7 @@ const products: Product[] = [
{
slug: "bloomword",
title: "Bloomword",
description: "A daily word game where everyone gets the same letters and races the sunset; every word you find grows a biome-specific, living 3D typographic tree. Build streaks, collect biomes, and share your bloom. Play free at bloomword.earth, or download free on iOS and Android.",
description: "A daily word game where everyone gets the same letters and races the sunset; every word you find grows a biome-specific, living 3D typographic tree. Build streaks, collect biomes, and share your bloom. Free on iOS and Android; learn more at bloomword.earth.",
color: "green",
icon: "/images/products/bloomword.png",
releaseDate: "2026-07-06",