From 848deaf371437ceb3bcb7cc087b3f6612a17bc9b Mon Sep 17 00:00:00 2001 From: jwinterm Date: Mon, 17 Aug 2026 11:35:16 -0400 Subject: [PATCH] fix(brand): regenerate the games pulse so its arc clears the frame corners Copied through from such-graphics db616f8. The launch arc's feet ran to y=178, inside the frame's corner arcs (centred (26,174) and (174,174), r=12), so on /apps the leg, its cap and its node dot all sat on the corner and the mark read as broken. The feet now stop at the glyph baseline, y=164. Generated, not hand-edited: the pack is canonical and a regen would have overwritten a local fix. --- .../public/images/animations/games_pulse.svg | 34 +++++++++---------- .../images/animations/games_pulse_light.svg | 34 +++++++++---------- 2 files changed, 34 insertions(+), 34 deletions(-) diff --git a/apps/web/public/images/animations/games_pulse.svg b/apps/web/public/images/animations/games_pulse.svg index 4b1ee0a..d2796a1 100644 --- a/apps/web/public/images/animations/games_pulse.svg +++ b/apps/web/public/images/animations/games_pulse.svg @@ -2,13 +2,13 @@ - - - - + + + + - - - - + + + + - - - - + + + + diff --git a/apps/web/public/images/animations/games_pulse_light.svg b/apps/web/public/images/animations/games_pulse_light.svg index 97a9390..bb0001e 100644 --- a/apps/web/public/images/animations/games_pulse_light.svg +++ b/apps/web/public/images/animations/games_pulse_light.svg @@ -2,13 +2,13 @@ - - - - + + + + - - - - + + + + - - - - + + + +