From 9e94ffcc8fa4480382c812c6bfa9efdfb12c5ec8 Mon Sep 17 00:00:00 2001 From: jwinterm Date: Sun, 6 Sep 2026 09:21:29 -0400 Subject: [PATCH] chore(brand): regenerate the pulse animations from the pack The generator changed twice in such-graphics: the pulse glow filter gained an explicit region, and the field is now emitted one animated element per branch so a daughter track can be delayed by its own arrival. These four files are generated projections, and the pack gate refused until they were regenerated. Nothing here was hand-edited; run `such-graphics` and copy, or let the consumer lane tell you which files moved. Visible change on this site: none. Both circuit and games are single-route facets, so their paths, dasharrays and node delays are byte-identical and the only difference is an added `b0` class plus the wider filter region. The branching behaviour these commits unlock belongs to the cascade facet, which the site does not ship yet. --- apps/web/public/images/animations/anim1_pulse.svg | 8 ++++---- apps/web/public/images/animations/anim1_pulse_light.svg | 8 ++++---- apps/web/public/images/animations/games_pulse_bare.svg | 8 ++++---- .../public/images/animations/games_pulse_bare_light.svg | 8 ++++---- 4 files changed, 16 insertions(+), 16 deletions(-) diff --git a/apps/web/public/images/animations/anim1_pulse.svg b/apps/web/public/images/animations/anim1_pulse.svg index f5d747d..1c85529 100644 --- a/apps/web/public/images/animations/anim1_pulse.svg +++ b/apps/web/public/images/animations/anim1_pulse.svg @@ -1,5 +1,5 @@ - +