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* Add theme base v2 * Initial new theme base files * Typos * Fixes * Update theme files * feat: Migrate to Material 3 Theming Foundation, Theme Data Refactor, and First Extension Cleanup Batch. This commit completes the first major phase of migrating to Material 3 theming by setting up the foundations for material 3 integration and begins the initial migration, removing custom theme extensions, updating theme data, and refactoring all relevant widget and page theming to use Material 3’s built-in color and typography tokens. These changes: - Lays the groundwork for Material 3 theming by restructuring the app’s theme configuration to use Material 3’s ColorScheme and TextTheme as the primary sources of color and typography throughout the app. - Refactors the core theme config files by removing legacy custom color roles ensuring all color definitions now map directly to Material 3’s role. - Begins the first batch migration of custom theme extensions (InfoTheme, PlaceholderTheme, KeyboardTheme, PinCodeTheme) and updates all affected widgets and pages to use Material 3 color and typography tokens instead of the custom properties. - Cleans up the codebase by deleting the files of the initial set of migrated extensions and eliminating all related imports and usages. * feat: Migrate to Material 3 Theming. This change: - Updates the themes README.md file to reflect the current structure and give more information based on the first major phase that was completed. * feat: Migrate to Material 3 Theming Deleting previous theme extensions * feat: Migrate to Material 3 Theming Another batch of migrations from existing extensions * feat: Migration to Material 3 Theming Third Migration batch for theme extensions * fwat: Migration to Material 3 Theming Final Migration batch for previous theme extensions * Update onboarding hero * Update button radius * Add surfaceContainer to light theme * feat(themes): Migrate to Material 3 Theming This change: - Adds new set of hero images - Modifies the core structure for the themes - Add missing color tokens to the theme classes - Adds a CustomThemeColor class for custom color tokens - Modifies the themelist to have a fall back for previous theme implementation - Adds localization for some texts - Modifies the flow for loading the theme on app start - Add a WidgetsBindingObserver that listens for changes in the device theme and updates the app theme when there is a change - Registers the themeStore as a Singleton for codebase wide use * feat(themes): Migrate to Material 3 theming This change: - Migrates UI flows across the app to the new themes - Confirms styling and typography of components across the app uses the new themes - Remove instances of Palette use - Switch TextStyles across the app to use theme text styles * feat(themes): Migrate to Material 3 Theming. This change: - Adjusts bottomsheets styling and removes duplicate close button - Removes more themedata extensions from the previous implementation * - Remove outlines from cards and dock - Update menu colors - Update padding/divider size for cards * - Update PIN screen - Fix navigation dock shadow - Update wallet screen colors * Update border radius --skip-ci * feat(themes): Migrate to Material 3 Theming. This change: - Adds gradient backgrounds to the dashbaord and balance cards. - Migrates the input fields across the app to BaseTextFormFields. - Removes dependence of input fields on individual styling, focusing instead on using theme defined InputDecoration styling with adjustments on individual components where needed. - Applies new theme styling to BaseTextFormField, AddressTextField and CurrencyAmountTextField. * - Switch some hero images to PNG - Fix nagivation_dock shadow - Minor fixes * feat: Add fallback to previous underline styling in central widgets This change: - Adds a fallback to CurrencyAmountTextField, AddressTextField, and BaseTextFormField, allowing them use the previous theme styling. - Adds localization for new texts * feat(themes): Update warning box colors for dark and light themes * feat(themes): Relaod themes when user restores from backup, ensuring the user previous theme preference is used. * feat(themes): Handle themes logic during restore from backup This change: - Refactors theme loading logic to handle backup restore edgecase - Refreshes the theme based on the user saved preference during restore from backup flow * Fix card gradients and spacing * Fix even more radiuses Test new icons for navigation_dock.dart * Update onboarding flow backgrounds Fix swap icon clipping Fix some text colors Add more hero images * Fix incorrect color for light theme * Fix more hero images and cleanup * Update text field icons Fix info box CTA colors Fix sync indicator colors * Update toggle colors Update dark theme colors (minor) Update crypto_balance_widget.dart icon * Update page transitions in router.dart Fix some colors * feat(themes): Display label by default for filled textfields * feat(themes): Refactor theme handling across various components This change: - Fixes issue with themeMode resetting to system mode when app is restarted causing a UI glitch - Updates theme checks from `currentTheme.type == ThemeType.dark` to `currentTheme.isDark` for consistency - Adjusts UI components to use the theme directly from the themeStore * feat(themes): Add animating tagline to the create pin welcome screen * Revert text fields label temporarily, fix a couple colors, and cleanup some images --------- Co-authored-by: OmarHatem <omarh.ismail1@gmail.com> Co-authored-by: Blazebrain <davidadegoke16@gmail.com>
85 lines
2.6 KiB
Dart
85 lines
2.6 KiB
Dart
import 'package:cake_wallet/src/widgets/list_row.dart';
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import 'package:cake_wallet/src/widgets/picker.dart';
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import 'package:flutter/material.dart';
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class StandardPickerList<T> extends StatefulWidget {
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StandardPickerList({
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Key? key,
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required this.title,
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required this.value,
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required this.items,
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required this.displayItem,
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required this.onSliderChanged,
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required this.onItemSelected,
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required this.selectedIdx,
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required this.customItemIndex,
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required this.customValue,
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this.maxValue,
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}) : super(key: key);
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final String title;
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final List<T> items;
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final int customItemIndex;
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final String Function(T item, double sliderValue) displayItem;
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final Function(double) onSliderChanged;
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final Function(T item, double sliderValue) onItemSelected;
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final String value;
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final int selectedIdx;
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final double customValue;
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final double? maxValue;
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@override
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_StandardPickerListState<T> createState() => _StandardPickerListState<T>();
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}
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class _StandardPickerListState<T> extends State<StandardPickerList<T>> {
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late String value;
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late int selectedIdx;
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late double customValue;
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@override
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void initState() {
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super.initState();
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value = widget.value;
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selectedIdx = widget.selectedIdx;
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customValue = widget.customValue;
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}
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@override
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Widget build(BuildContext context) {
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String adaptedDisplayItem(T item) => widget.displayItem(item, customValue);
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String adaptedOnItemSelected(T item) => widget.onItemSelected(item, customValue).toString();
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return Column(
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children: [
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ListRow(title: '${widget.title}:', value: value),
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Padding(
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padding: const EdgeInsets.only(left: 24, right: 24, top: 0, bottom: 24),
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child: Picker(
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items: widget.items,
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displayItem: adaptedDisplayItem,
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selectedAtIndex: selectedIdx,
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customItemIndex: widget.customItemIndex,
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maxValue: widget.maxValue,
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headerEnabled: false,
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closeOnItemSelected: false,
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mainAxisAlignment: MainAxisAlignment.center,
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sliderValue: customValue,
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isWrapped: false,
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borderColor: Theme.of(context).colorScheme.outlineVariant,
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onSliderChanged: (newValue) {
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setState(() => customValue = newValue);
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value = widget.onSliderChanged(newValue).toString();
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},
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onItemSelected: (T item) {
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setState(() => selectedIdx = widget.items.indexOf(item));
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value = adaptedOnItemSelected(item);
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},
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),
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),
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],
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);
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}
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}
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