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https://github.com/jwinterm/xmr-stak.git
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- reduce startup time for multi gpu systems - initialize the GPU memory non concurrent
64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
#pragma once
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#include "xmrstak/jconf.hpp"
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#include "jconf.hpp"
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#include "nvcc_code/cryptonight.hpp"
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#include "xmrstak/backend/cpu/minethd.hpp"
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#include "xmrstak/backend/iBackend.hpp"
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#include "xmrstak/misc/environment.hpp"
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#include <iostream>
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#include <thread>
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#include <atomic>
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#include <vector>
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#include <future>
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namespace xmrstak
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{
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namespace nvidia
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{
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class minethd : public iBackend
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{
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public:
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static void switch_work(miner_work& pWork);
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static std::vector<iBackend*>* thread_starter(uint32_t threadOffset, miner_work& pWork);
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static bool self_test();
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private:
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typedef void (*cn_hash_fun)(const void*, size_t, void*, cryptonight_ctx*);
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minethd(miner_work& pWork, size_t iNo, const jconf::thd_cfg& cfg);
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void start_mining();
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void work_main();
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void consume_work();
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static std::atomic<uint64_t> iGlobalJobNo;
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static std::atomic<uint64_t> iConsumeCnt;
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static uint64_t iThreadCount;
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uint64_t iJobNo;
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static miner_work oGlobalWork;
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miner_work oWork;
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std::promise<void> numa_promise;
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std::promise<void> thread_work_promise;
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// block thread until all NVIDIA GPUs are initialized
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std::future<void> thread_work_guard;
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std::thread oWorkThd;
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int64_t affinity;
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nvid_ctx ctx;
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bool bQuit;
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};
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} // namespace nvidia
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} // namepsace xmrstak
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