Files
2014-07-06 15:07:28 -07:00

25 lines
715 B
Java

package com.spaceshooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class EnemyBulletBasic extends Bullet {
float m_velocityX;
float m_velocityY;
float m_rotation;
public EnemyBulletBasic(float xPos,float yPos,float velocityX, float velocityY, float rotation) {
super();
m_velocityX = velocityX;
m_velocityY = velocityY;
m_rotation = rotation;
setRotation(-m_rotation);
setPosition(xPos,yPos);
}
public void updateBullet(SpriteBatch batch,EnemyManager enemyManager) {
setOrigin(getTexture().getWidth() / 2, getTexture().getHeight() / 2);
translate(-m_velocityX * Gdx.graphics.getDeltaTime(), -m_velocityY
* Gdx.graphics.getDeltaTime());
}
}