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15 lines
208 B
GDScript
15 lines
208 B
GDScript
extends KinematicBody2D
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# class member variables go here, for example:
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# var a = 2
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# var b = "textvar"
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func _fixed_process(delta):
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move(Vector2(0.1,0.1))
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#pass
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func _ready():
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set_fixed_process(true)
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