Files
MoonLaunch/earth.gd
T
2017-09-09 23:43:18 -07:00

15 lines
281 B
GDScript

extends KinematicBody2D
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _fixed_process(delta):
move(Vector2(0.1,0.2))
#pass
func _ready():
# Called every time the node is added to the scene.
# Initialization here
set_fixed_process(true)