Files
MoonLaunch/eartharea.gd
T
2017-09-09 23:43:18 -07:00

17 lines
324 B
GDScript

extends Area2D
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _fixed_process(delta):
#pass
print(is_gravity_a_point())
func _ready():
# Called every time the node is added to the scene.
# Initialization here
set_fixed_process(true)
set_gravity_is_point(true)
set_gravity(1000)