[gd_scene load_steps=3 format=1] [ext_resource path="res://game/earth/eartharea.gd" type="Script" id=1] [sub_resource type="CircleShape2D" id=1] custom_solver_bias = 0.0 radius = 10.0 [node name="Area2D" type="Area2D"] input/pickable = true shapes/0/shape = SubResource( 1 ) shapes/0/transform = Matrix32( 20, 0, 0, 20, 0, 0 ) shapes/0/trigger = true space_override = 3 gravity_vec = Vector2( 0, 1 ) gravity = 98.0 linear_damp = 0.1 angular_damp = 1.0 script/script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] transform/scale = Vector2( 20, 20 ) shape = SubResource( 1 ) trigger = true _update_shape_index = 0