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https://codeberg.org/wownero/RandomWOW
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Dataset size increased to 2080 MiB
Implemented dataset base offset Tweaked SuperscalarHash constants to prevent register collisions
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@@ -25,7 +25,6 @@ namespace randomx {
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template<class Allocator, bool softAes>
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void InterpretedLightVm<Allocator, softAes>::setCache(randomx_cache* cache) {
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mem.memory = cache->memory;
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//datasetRange = (size - RANDOMX_DATASET_SIZE + CacheLineSize) / CacheLineSize;
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cachePtr = cache;
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}
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